Cluster 1
“Continue the list to 20. Only order, chaos, nature, shadow, materium, astral can” (8 conversations)
1 turn Jun 20, 2023 at 8:45 AM MSK Russia , Kaliningrad Oblast
USER
1. Feudal Culture Affinity: Order + Nature Description: A hierarchic society wherein lords, ladies, and knights reign over peasants. All stand together in battle when their fertile realm is threatened. Effects: * Structures with Food income * Units deal +20% Damage when adjacent of a unit with the same culture * Enables the Feudal Lord hero skills 2. Barbarian Culture Affinity: Chaos + Nature Description: A people who thrive on war and aggression. They value strength and prefer to charge head-on into bloody battles. Effects: * Structures with Food and Draft income * +8 Blight Damage on first Melee Attack * Can activate the Ritual of Alacrity * Army on the outpost or city hex recovers 100% of Unit stats movement.png move points, and recovers 50% of Hit points hp or removes Exhausted. Cooldown 3 turns turns. 3. High Culture Affinity: Order + Order Description: A highly devoted society whose members strive for harmony. When threatened, however, they wield their guiding light as a weapon. Effects: * Structures have High Stability and Knowledge income * Awakened Units have +4 Spirit Damage on Base Attacks * Awakened Units activate any Dormant Traits * +10 Alignment * +25 City Stability if Pure Good alignment * +10 Food and Production per City Stability Level if Neutral alignment * Unit starts combat with Awakened if Pure Evil alignment 4. Dark Culture Affinity: Shadow + Shadow Description: A dictatorial civilization where the strong and ruthless dominate the weak. They use forbidden magics to maintain control and weaken their enemies. Effects: * Cities can negate City Stability income penalties * Unique city structures granting Knowledge and extra income from Prisons and Crypts * +20% Damage against units with Weakened * Attacking units with Weakened grants the unit Regeneration once per turn * -10 Alignment 5. Industrious Culture Affinity: Materium + Materium Description: Master builders who value grand cities and strong armor, preferring a defensive attitude over an aggressive one. Effects: * Structures with Production income * Once per turn each unit gains Bolstered Defense and Bolstered resistance * Scout Units can Prospect in friendly or neutral provinces 6. Mystic Culture Affinity: Astral + Astral Description: A culture of scholars, driven to study every corner of the Astral Sea. They prefer to find answers through research and arcane prowess. Effects: * Structures with Mana income * Units have Attunement: Star Blades * Can see Astral Echoes pickups Think of the following cultures: Viking, Slavic, Arabic, Chinese, Japanese, Indian, Congo, Aztec, Inca, Caucasian, Chukchi. Only order, chaos, nature, shadow, materium, astral can be used as Affinity.
CHATBOT
7. Nordic Culture Affinity: Order + Nature Description: A culture of warriors who value honor and courage above all else. They rely on their strength and connection to nature to conquer their enemies. Effects: * Structures with Food and Production income * Units have Battlecry: Increases damage dealt and morale of allied units * +10% damage against enemies with lower Morale * Can recruit Viking hero units 8. Slavic Culture Affinity: Nature + Materium Description: A pastoral culture that values the land and its resources. They use their knowledge of nature to create powerful defenses. Effects: * Structures with Food and Production income * Units have Fortify: Increases defense and counterattack damage * +25% defense when adjacent to a friendly structure * Can recruit Witch hero units 9. Arabian Culture Affinity: Chaos + Order Description: A culture of nomads who value freedom and necessity over everything else. They use their agility and cunning to outmaneuver their enemies. Effects: * Structures with Food and Mana income * Units have Swift Movement: Increased movement and evasion * +20% damage against units with lower Movement * Can activate the Ritual of Swiftness 10. Chinese Culture Affinity: Order + Astral Description: A culture of scholars and philosophers who value balance and harmony in all things. They use their knowledge of the Astral Sea to hone their minds and bodies. Effects: * Structures with Knowledge and Mana income * Units have Chi Strike: Increased damage and critical chance * +10% damage against enemies with higher Knowledge * Can recruit Monk hero units 11. Japanese Culture Affinity: Chaos + Shadow Description: A culture of fierce warriors who value discipline and loyalty. They use their mastery of the shadow to strike fear into their enemies. Effects: * Structures with Food and Knowledge income * Units have Ninjutsu: Increased stealth and ambush damage * +25% damage against enemies with lower Morale * Can recruit Samurai hero units 12. Indian Culture Affinity: Order + Materium Description: A culture of mystics who value enlightenment and inner peace. They use their connection to the material world to strengthen their bodies and minds. Effects: * Structures with Food and Mana income * Units have Mantra: Increased health and mana regeneration * +10% damage against enemies with higher Spirit * Can recruit Yogi hero units 13. Congolese Culture Affinity: Chaos + Nature Description: A culture of tribal warriors who value strength and tradition. They use their connection to the natural world to channel their rage and become powerful berserkers. Effects: * Structures with Food and Production income * Units have Fury: Increased damage and attack speed at low health * +25% damage against enemies with lower Morale * Can recruit Shaman hero units 14. Aztec Culture Affinity: Shadow + Nature Description: A culture of fierce warriors who value sacrifice and honor. They use their knowledge of blood magic and nature to summon powerful creatures and weaken their enemies. Effects: * Structures with Food and Knowledge income * Units have Blood Magic: Increased damage and health regeneration at the cost of morale * +10% damage against enemies with less Armor * Can recruit Jaguar Warrior hero units 15. Incan Culture Affinity: Order + Nature Description: A culture of builders who value community and order. They use their knowledge of nature and architecture to create powerful defensive structures. Effects: * Structures with Food and Production income * Units have Stone Skin: Increased defense and resistance * +25% defense against ranged attacks * Can recruit Builder hero units 16. Caucasian Culture Affinity: Order + Materium Description: A culture of craftsmen who value precision and skill. They use their knowledge of technology and the material world to create powerful weapons and armor. Effects: * Structures with Production and Knowledge income * Units have Mechanized: Increased damage and penetration * +10% damage against enemies with less Evasion * Can recruit Engineer hero units 17. Chukchi Culture Affinity: Chaos + Astral Description: A culture of hunters and fishermen who value survival and adaptability. They use their knowledge of the Astral Sea to channel their primal instincts and become powerful shamans. Effects: * Structures with Food and Mana income * Units have Shamanic Magic: Increased damage and status effect chance * +25% damage against enemies with lower Accuracy * Can recruit Shaman hero units.