Conversation
Cluster 7
“I want you to simulate a random round of D&D combat... with Pokemon. Pick two Po” (18 conversations)
fanfiction
1 turn
Dec 21, 2023 at 9:42 PM EST
Canada
, British Columbia
USER
I want you to simulate a random round of D&D combat... with Pokemon. Pick two Pokemon at complete random, choosing two numbers between 1 and 1025 (even if the resulting fight would be completely one-sided), including their creature type (not Pokemon typing), size, Hit Points, CR, ability scores, traits, actions, etc., and make them fight.
CHATBOT
Alright! Let's simulate this by choosing two numbers at random: 322 (for the first Pokemon) and 717 (for the second Pokemon). Based on the National Pokedex, number 322 corresponds to Numel (which I'll treat as a Fire Elemental) and 717 corresponds to the legendary Yveltal (which I'll treat as a Large Fiend). Let's set up the scenario. Keep in mind that normally, D&D stats don't exist for Pokemon, so I'll be creating approximations based on the standard D&D 5e creature stat blocks and infusing some Pokemon flavor where appropriate. First, let's convert each Pokemon into a D&D creature: Numel (Fire Elemental) - Creature Type: Elemental - Size: Medium - Hit Points: 58 (9d8 + 18) - Challenge Rating (CR): 2 - Ability Scores: - STR: 10 (0) - DEX: 12 (+1) - CON: 14 (+2) - INT: 4 (-3) - WIS: 10 (0) - CHA: 6 (-2) - Traits: - Fire Absorption: Whenever Numel is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage. - Actions: - Slam: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 0) bludgeoning damage plus 3 (1d6) fire damage. - Lava Plume (Recharge 5-6): Numel expels a burst of lava in a 10-foot radius around itself. Each creature in that area must make a DC 13 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. Yveltal (Large Fiend) - Creature Type: Fiend - Size: Large - Hit Points: 150 (16d10 + 64) - Challenge Rating (CR): 15 - Ability Scores: - STR: 22 (+6) - DEX: 19 (+4) - CON: 19 (+4) - INT: 18 (+4) - WIS: 20 (+5) - CHA: 23 (+6) - Traits: - Legendary Resistance (3/Day): If Yveltal fails a saving throw, it can choose to succeed instead. - Dark Aura: All creatures within 30 feet of Yveltal have disadvantage on saving throws against fear and charm effects. - Actions: - Multiattack: Yveltal makes two attacks: one with its Oblivion Wing and one with its Dark Pulse. - Oblivion Wing: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 6) necrotic damage, and Yveltal heals for half the amount of necrotic damage dealt. - Dark Pulse: Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) psychic damage. - Foul Play (Recharge 5-6): Yveltal targets one creature it can see within 30 feet of it. The target must succeed on a DC 18 Wisdom saving throw or take 35 (10d6) psychic damage and become frightened until the end of their next turn. Now, let's have them fight. Round 1: - Initiative: Yveltal (14 + 4 = 18), Numel (9 + 1 = 10), so Yveltal goes first. - Yveltal uses Oblivion Wing on Numel. Attack roll: 11 + 10 = 21, which hits Numel's AC (we'll assume 12). Damage: 2d8 + 6 necrotic damage. Rolls: 5 + 3 + 6 = 14 necrotic damage. Numel's HP is now 44, and Yveltal heals 7 HP (overhealed). - Numel attacks with Slam. Attack: 15 + 3 = 18, surprisingly hitting Yveltal's AC (we'll assume 17). Damage: 1d6 bludgeoning plus 1d6 fire. Rolls: 4 bludgeoning + 5 fire = 9 total damage. Yveltal takes no actions because of potential resistances. Round 2: - Yveltal uses Dark Pulse. Attack roll: 7 + 9 = 16, which hits Numel. Damage: 4d8 + 4 psychic. Rolls: 1 + 2 + 7 + 6 + 4 = 20 psychic damage. Numel's HP is now 24. - Numel attempts Lava Plume (needs recharge first, roll d6: 4, no recharge). Instead, it uses Slam again. Attack: 2 + 3 = 5, which misses Yveltal. The fight would likely end very quickly in favor of the much stronger Yveltal, but I hope this round provided an entertaining example of how a Pokemon D&D battle might play out with some added D&D mechanics!