Estimated User #83 (2 IP addresses)

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52 fiction conversations over 1 month, 27 days (Apr 23, 2023 – Jun 20, 2023) Baden-Wurttemberg, Germany
Estimated User Group (2 IP addresses)
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An IP address relates to the location of a user's computer or device, and a single person may have multiple IP addresses if they use different locations or networks. These IP addresses are grouped because the average embedding of each IP address's first turns (computed with all-MiniLM-L6-v2 sentence-transformer) has cosine similarity ≥ 0.85 and they share the same state (Baden-Wurttemberg). Groups are merged transitively—if A matches B and B matches C, all three are grouped even if A and C are below 0.85.

20fa253fb6e4... primary View as IP →
12 conversations
Sample prompts:
Create a thrilling "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only reveal...
Create a thrilling "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only reveal...
Create a thrilling "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only reveal...
Create a thrilling "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only reveal...
Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revea...
e6662702f06c... View as IP →
230 conversations
Sample prompts:
Metro City Brawl Fighters: Move Attributes: - Damage/Damage per Round: The amount of Hitpoints removed by the attack - Success Chance: The likelihood of the attack landing. - Escape Chance: The likeli...
Christian Vaughn is the main character of this fighting game similar to Streets of Rage, Final Fight etc. -- Main Character: Christian Vaughn: Christian Vaughn is strong and well trained fight. He mix...
Metro City Brawl Fighters: Move Attributes: - Damage/Damage per Round: The amount of Hitpoints removed by the attack - Success Chance: The likelihood of the attack landing. - Escape Chance: The likeli...
Christian Vaughn is the main character of this fighting game similar to Streets of Rage, Final Fight etc. -- Main Character: Christian Vaughn: Christian Vaughn is strong and well trained fight. He mix...
Christian Vaughn is the main character of this fighting game similar to Streets of Rage, Final Fight etc. The characters rotate between being on the offense and on the defense. -- Main Character: Chri...
Pairwise cosine similarities (1 pairs)
IP AIP BSimilarity
20fa253fb6e4... e6662702f06c... 0.859
Activity Timeline
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Apr 23, 2023
Jun 20, 2023
All conversations
52 conversations in cluster Cluster 0× “Create a fast-paced "choose your own adventure" game for me ...” over 1 month, 27 days (Apr 23, 2023 – Jun 20, 2023), oldest first. Show: 10 15 50 100
Apr 23, 2023 at 1:34 PM CEST — 1 turn Germany, Baden-Wurttemberg fiction View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (75% success chance, 15 Damage), Headlock (50% success chance, 5 Damage per Round, 75% chance to escape) Special Move: Powerbomb (30% success chance, 40 Damage) I face the following enemies in their level: Level: Elite School Enemy: Naughty Cheerleader: 70 Hitpoints, Movelist: High Kick (80% success chance, 10 Damage), Triangle Choke (40% success chance, 10 Damage per Round, 50% chance to escape) Special Move: Standing Headscissors (30% success chance, 20 Damage per Round, 30% chance to escape) The enemy will attack me, taunting me while using various attacks to try and knock me unconscious. My goal is to knock them out and make it to the next level.
CHATBOT: Level: Elite School As you enter the Elite School, you are immediately confronted by the Naughty Cheerleader. She smirks and says, "Oh look, it's the new guy. I bet I can take you down in no time." She charges at you, ready to deliver a High Kick. What do you do? 1. Attempt to dodge her High Kick and counter with a Straight Punch. 2. Try to grab her and perform a Headlock. 3. Go for the risky move and attempt a Powerbomb. If you choose 1: You successfully dodge her High Kick and counter with a Straight Punch, causing 15 damage. However, the Naughty Cheerleader quickly recovers and attempts a Triangle Choke on you. What do you do? 1. Try to break out of the Triangle Choke and respond with another Straight Punch. 2. Keep the Headlock on and hope it takes her out before she does too much damage. 3. Go for the Powerbomb again, hoping to end the fight quickly. If you choose 1: You successfully break out of the Triangle Choke and connect with another Straight Punch, causing 15 more damage. However, the Naughty Cheerleader fights back with a Standing Headscissors, causing 20 damage per round. What do you do? 1. Try to escape the Standing Headscissors and connect with another Straight Punch. 2. Keep the Headlock on and hope it takes her out before the Standing Headscissors does too much damage. 3. Attempt a Powerbomb again, hoping to take her out before the Standing Headscissors can do more damage. If you choose 2: You manage to keep the Headlock on, causing 5 damage per round to the Naughty Cheerleader. However, she struggles and eventually escapes, trying a Standing Headscissors on you. What do you do? 1. Try to escape the Standing Headscissors and counter with a Straight Punch. 2. Try to reapply the Headlock and hope it keeps her down. 3. Go for the Powerbomb again, hoping to take her out before the Standing Headscissors does too much damage. If you choose 3: You attempt the Powerbomb, but the Naughty Cheerleader is quick and manages to dodge, leaving you open for an attack. She delivers a Standing Headscissors on you, causing 20 damage per round. What do you do? 1. Try to escape the Standing Headscissors and counter with a Straight Punch. 2. Keep trying to escape the Standing Headscissors and hope she eventually lets go. 3. Use all your strength to break free and deliver a desperate Straight Punch. If you choose 2: You keep trying to escape the Standing Headscissors, but the Naughty Cheerleader doesn't let up, causing more and more damage until you eventually ...
Apr 23, 2023 at 1:34 PM CEST — 1 turn Germany, Baden-Wurttemberg fiction View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (75% success chance, 15 Damage), Headlock (50% success chance, 5 Damage per Round, 75% chance to escape) Special Move: Powerbomb (30% success chance, 40 Damage) I face the following enemies in their level: Level: Elite School Enemy: Naughty Cheerleader: 70 Hitpoints, Movelist: High Kick (80% success chance, 10 Damage), Triangle Choke (40% success chance, 10 Damage per Round, 50% chance to escape) Special Move: Standing Headscissors (30% success chance, 20 Damage per Round, 30% chance to escape) The enemy will attack me, taunting me while using various attacks to try and knock me unconscious. My goal is to knock them out and make it to the next level.
CHATBOT: Level: Night Club Enemy: Bouncer: 100 Hitpoints, Movelist: Body Slam (60% success chance, 20 Damage), Chokehold (40% success chance, 15 Damage per Round, 60% chance to escape) Special Move: Suplex (20% success chance, 30 Damage) The bouncer will try to throw me out of the club while using his brute strength to overpower me. I must use my agility to dodge his attacks and strike back. Level: Abandoned Warehouse Enemy: Gang Leader: 150 Hitpoints, Movelist: Knife Stab (80% success chance, 15 Damage), Arm Lock (50% success chance, 10 Damage per Round, 75% chance to escape) Special Move: Uppercut (30% success chance, 50 Damage) The gang leader is a skilled fighter and will use his knife to try and defeat me. I must outsmart and outfight him to prove myself as the ultimate fighter. Level: Secret Hideout Final Boss: Mysterious Figure: ??? Hitpoints, Movelist: Shadow Strike (90% success chance, 25 Damage), Blackout (60% success chance, 20 Damage per Round, 50% chance to escape) Special Move: Demon's Fury (30% success chance, 75 Damage) This mysterious figure has been pulling the strings behind all of my previous enemies. I must defeat them to uncover their true identity and save the city from their evil plans.
Apr 23, 2023 at 1:36 PM CEST — 6 turns Germany, Baden-Wurttemberg fiction toxic View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (75% success chance, 15(15 Damage), Headlock (50% success chance, 5(5 Damage per Round, 75% chanceeasy difficulty to escape) Special Move: Powerbomb (30% success chance, 40 Damage)(40) I face the following enemies in their level: Level: Elite School Enemy: Naughty Cheerleader: 70 Hitpoints, Movelist: High Kick (80% success chance, 10(10 Damage), Triangle Choke (40% success chance, 10(10 Damage per Round, 50% chancemedium difficulty to escape) Special Move: Standing Headscissors (30% success chance, 20(20 Damage per Round, 30% chancehard difficulty to escape) The enemy will attack me, taunting me while using various attacks to try and knock me unconscious. My goal is to knock them out and make it to the next level. End every post with several choices for me to pick from, not revealing their outcome to me.
CHATBOT: Christian Vaughn finds himself at the entrance of the famous Elite School. His mission is to make his way through the notorious school premises filled with the toughest of adversaries. As he strides through the hallway, the arrogant chuckles of the Naughty Cheerleaders echo ominously. Suddenly, a Naughty Cheerleader leaps in front of Christian. Naughty Cheerleader: (mockingly) "Well, if it isn't Christian Vaughn... This won't take long!" Christian Vaughn: (smirks) "You're about to find out how wrong you are!" Christian can choose: A) Start with a Straight Punch (15 Damage) B) Attempt a Headlock (5 Damage per Round, easy difficulty to escape) C) Try to catch the Cheerleader off guard with a Powerbomb (40 Damage)
CHATBOT: Christian quickly moves forward and manages to get the Naughty Cheerleader into a headlock. He squeezes tightly and causes 5 points of damage to her. She struggles and gets ready for her next move. Naughty Cheerleader: (struggling) "You may have caught me off guard, but don't think you've won!" Christian can choose: A) Maintain the Headlock (5 Damage per Round, easy difficulty to escape) B) Release her from the Headlock and throw a Straight Punch (15 Damage) C) Release her from the Headlock and try to use a Powerbomb (40 Damage)
Apr 23, 2023 at 1:38 PM CEST — 15 turns Germany, Baden-Wurttemberg fiction toxic View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (15(75% success chance, 15 Damage), Headlock (5(50% success chance, 5 Damage per Round, easy difficulty75% chance to escape) Special Move: Powerbomb (40)(30% success chance, 40 Damage) I face the following enemies in their level: Level: Elite School Enemy: Naughty Cheerleader: 70 Hitpoints, Movelist: High Kick (10(80% success chance, 10 Damage), Triangle Choke (10(40% success chance, 10 Damage per Round, medium difficulty50% chance to escape) Special Move: Standing Headscissors (20(30% success chance, 20 Damage per Round, hard difficulty30% chance to escape) The enemy will attack me, taunting me while using various attacks to try and knock me unconscious. My goal is to knock them out and make it to the next level. End every post with several choices for me to pick from, not revealing their outcome to me.
CHATBOT: You enter the Elite School and the Naughty Cheerleader approaches you, giggling maliciously. She launches into a high kick, attempting to catch you off guard. Choice 1: Dodge and counter with a straight punch. Choice 2: Block the kick and try to put her in a headlock. Choice 3: Stay put and take the hit, hoping to wear her down with your own attacks.
CHATBOT: You successfully block her kick and catch her in a headlock. She struggles to escape, but you tighten your grip and deal her 5 damage per round. Choice 1: Keep her in the headlock and wear her down. Choice 2: Attempt to use your Powerbomb special move while she's trapped. Choice 3: Release her and prepare for her next attack.
Apr 23, 2023 at 1:40 PM CEST — 5 turns Germany, Baden-Wurttemberg fiction toxic View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (75% success chance, 15 Damage), Headlock (50% success chance, 5 Damage per Round, 75% chance to escape) Special Move: Powerbomb (30% success chance, 40 Damage) I face the following enemies in their level: Level: Elite School Enemy: Naughty Cheerleader: 70 Hitpoints, Movelist: High Kick (80% success chance, 10 Damage), Triangle Choke (40% success chance, 10 Damage per Round, 50% chance to escape) Special Move: Standing Headscissors (30% success chance, 20 Damage per Round, 30% chance to escape) The enemy will attack me, taunting me while using various attacks to try and knock me unconscious. My goal is to knock them out and make it to the next level. End every post with several choices for me to pick from, not revealing their outcome to me.
CHATBOT: Christian Vaughn enters the Elite School, preparing for the challenges that lay ahead. The first enemy appears: a naughty cheerleader, smirking and teasing as she gets into her fighting stance. Naughty Cheerleader: "You think you're gonna make it through this level? Ha, don't make me laugh!" Christian has the choice to: 1. Use a Straight Punch to catch the cheerleader off guard. 2. Attempt a Headlock to control the situation. 3. Go for the big move with a Powerbomb. 4. Taunt the cheerleader back, hoping to throw her off her concentration.
USER: 4. Taunt the cheerleader back, hoping to throw her off her concentration.
CHATBOT: Christian smirks and taunts the cheerleader in return: "What's the matter? Afraid I'll ruin that perfect hairstyle of yours?" The naughty cheerleader hesitates for a moment, slightly thrown off by his remark. However, she quickly regains her composure and goes for a High Kick. She connects the High Kick with 80% success, dealing 10 damage to Christian. Christian's hitpoints are now at 110. Christian has the choice to: 1. Counter with a Straight Punch, hoping to catch the naughty cheerleader off guard. 2. Attempt a Headlock to control the situation. 3. Go for the big move with a Powerbomb. 4. Dodge and move to a better position, anticipating the cheerleader's next attack.
Jun 20, 2023 at 5:39 AM CEST — 5 turns Germany, Baden-Wurttemberg fiction toxic View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints, Movelist: Straight Punch (75% success chance, 15 Damage), Headlock (50% success chance, 5 Damage per Round, 75% chance to escape) Special Move: Powerbomb (30% success chance, 40 Damage)hitpoints I face the following enemies in their level: Level: Elite School Enemy:Enemies: Cocky Jock: 40 Hitpoints, Moves: Straight Punch (15 Damage), Headlock (5 Damage per Round, easy difficulty to escape) Special Move: Running Tackle (40 Damage) Naughty Cheerleader: 7030 Hitpoints, Movelist:Moves: High Kick (80% success chance, 10(10 Damage), Triangle Choke (40% success chance, 10(10 Damage per Round, 50% chancemedium difficulty to escape) Special Move: Standing Headscissors (30% success chance, 20(20 Damage per Round, 30% chancehard difficulty to escape) The enemyenemies will attack me,me at the same time, taunting me while using various attacks to try and knock me unconscious. My goal is to knock each of them out and make it to the next level. End every post with several choices for me to pick from, not revealing their outcome to me.
CHATBOT: Christian Vaughn finds himself in the Elite School, ready to face the Cocky Jock and Naughty Cheerleader. He cracks his knuckles and braces for the first move. The Cocky Jock taunts Christian, while the Naughty Cheerleader flips her hair and laughs. They seem ready to attack any moment. Choice 1: Attack the Cocky Jock with a powerful roundhouse kick Choice 2: Focus on dodging and wait for an opening to counterattack Choice 3: Taunt the enemy back and wait for their reaction
CHATBOT: Christian smirks and decides to taunt the enemy back. He looks at the Cocky Jock and says, "You call that a fight stance? My grandma could beat you up!", then turns to the Naughty Cheerleader and adds, "And you, you couldn't choke out a teddy bear with those skinny arms." The Cocky Jock and Naughty Cheerleader are furious! They charge towards Christian, their attacks becoming reckless and predictable. Choice 1: Try to trip the Cocky Jock as he comes running towards you Choice 2: Dodge the Naughty Cheerleader's High Kick and counterattack Choice 3: Use their furious charges against them and attempt to make them crash into each other
Jun 20, 2023 at 5:50 AM CEST — 6 turns Germany, Baden-Wurttemberg fiction View full conversation
USER: Create a fast-paced "choose your own adventure" game for me to play through. I'll be picking from choices you give me. Some of them are in my favour and some of them are not. The outcome is only revealed after I make my choice. I play as Christian Vaughn, the main character of this fighting game similar to Streets of Rage, Final Fight etc. The player character aswell as the enemies have hitpoints. When reduced to 0, the character is knocked out. Christian Vaughn: 120 hitpoints I face the following enemies in their level: Level: Elite School Enemies: Cocky Jock: 40 Hitpoints, Moves: Straight Punch (15 Damage), Headlock (5 Damage per Round, easy difficulty to escape) Special Move: Running Tackle (40 Damage) Naughty Cheerleader: 30 Hitpoints, Moves: High Kick (10 Damage), Triangle Choke (10 Damage per Round, medium difficulty to escape) Special Move: Standing Headscissors (20 Damage per Round, hard difficulty to escape) The enemies will attack me at the same time, taunting me while using various attacks to try and knock me unconscious. My goal is to knock each of them out and make it to the next level. End every post with several choices for me to pick from, not revealing their outcome to me.
CHATBOT: You find yourself in the midst of the Elite School, a prestigious academy where rich and overconfident students rule. The tension is thick in the air, as the Cocky Jock and Naughty Cheerleader challenge Christian Vaughn for a fight. Their determined expressions and well-trained bodies tell you that they mean business! Brace yourself, because you only have Christian's 120 Hitpoints to work with as you advance. While grappling with the adversaries, you realize that you need to be decisive in your moves. Do you: 1. Go for the Cocky Jock first, aiming to land a powerful blow and eliminate him as quickly as possible? 2. Focus on the Naughty Cheerleader, taking advantage of her lower hit points to quickly take her out of the battle? 3. Use a defensive and tactical approach, allowing the enemies to make their moves first before countering them? 4. Attempt to intimidate your opponents, bluffing your way through in hopes of them backing down?
USER: 1
CHATBOT: You decide to target the Cocky Jock first, aiming to land a powerful blow and eliminate him as quickly as possible. You know that his Running Tackle move packs a punch, but if you can take him out fast, you can avoid the damage. As you focus on attacking the Cocky Jock, you manage to land a solid blow to his midsection, dealing 25 damage. He now has 15 hitpoints remaining. However, while your attention is on him, the Naughty Cheerleader takes advantage of the situation and lands a fast High Kick to your head, dealing 10 damage to Christian Vaughn. Your hitpoints are now at 110. Now it's time to decide your next move. Do you: 1. Continue focusing your attacks on the Cocky Jock, trying to finish him off? 2. Turn your attention to the Naughty Cheerleader to avoid more sneak attacks? 3. Try to separate the enemies, putting distance between them so you can have a slightly better control over the situation? 4. Change your approach and attempt to scare them into giving up with some well-timed trash talk?