IP #185

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2 fiction conversations over 1 month, 9 days (Feb 8, 2024 – Mar 18, 2024) 15% prompt uniqueness British Columbia, Canada
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Feb 8, 2024
Mar 18, 2024
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C0 Create a bullet list of loot and equipment (including name, description, effects 24 conv. C1 Create a comprehensive list of 'Cup Size Classes' that can be incorporated into 21 conv. C2 Make a D&D 5e statblock for a hypothetical creature called a "Wobblebutt Sheep". 14 conv. C3 Create a bullet list of loot and equipment (including name, effects, and rarity) 13 conv. C4 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 12 conv. C5 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 12 conv. C6 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 12 conv. C7 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 8 conv. C8 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 7 conv. C9 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 6 conv. C10 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 4 conv. C11 Write the script for an episode of a 90's animated cartoon sitcom starring a gia 3 conv. C12 Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb 3 conv. C13 Write the script for an episode of a comedic animated slice-of-life sitcom starr 2 conv. C14 Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you ha × 2 conv. C15 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C16 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 1 conv. C17 Make up a new D&D 5e trait/feat called "Bottom-Heavy". 1 conv. C18 Write an additional addendum to the end of this hypothetical SCP document: **Ite 1 conv. C19 If the Digimon Lopmon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C20 Could you make a statblock for a creature I'm making? It is a "Floating Glove", 1 conv. C21 If Isabelle from the Animal Crossing series were a character in D&D 5e, what wou 1 conv. C22 Write a story about a cute teenage girl named Lovelitchi who secretly lives a do 1 conv.
2 conversations in cluster Cluster 14× “Make up a new D&D 5e feat called "Bottom-Heavy". When you ta...” over 11 minutes (Feb 16, 2024 – Feb 16, 2024), oldest first. Show: 10 15 50 100
Feb 16, 2024 at 8:03 AM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you have your thighs, hips and buttocks balloon to absurd sizes, broadening past your shoulders, the bottom half of your body swelling nearly as large as the rest of yourself. As with all D&D feats, it should be beneficial in nature.
CHATBOT: Title: Bottom-Heavy Description: Your lower body has grown to phenomenal proportions, granting you an imposing base and exceptional stability. This unusual physique comes with extraordinary benefits, reflecting your ability to leverage your girth in combat and other situations. While others may find your appearance peculiar, none can deny the practical advantages of your bottom-heavy build. Benefits: 1. Unmovable Stance: You gain advantage on Saving Throws made to resist effects that would knock you prone. Additionally, checks to resist being pushed or moved against your will are made with advantage. 2. Crushing Weight: When you make a successful melee attack using your body weight (such as a shove or a grapple where you knock the target prone), you can choose to have your target take bludgeoning damage equal to 1d4 + your Strength modifier due to your crushing mass. 3. Inspirational Presence: Your unique physique is not easily forgotten. Gain proficiency in the Intimidation or Performance skill (your choice). If you are already proficient in the skill you choose, you may add double your proficiency bonus to checks made with that skill. 4. Wide Load: You count as one size category larger when determining your carrying capacity and the weight you can push, drag, or lift. 5. Stabilizing Mass: You have learned to leverage your considerable lower body for balance. You have advantage on Dexterity (Acrobatics) checks made to stay on your feet or maintain balance in precarious situations. Using this Feat may require custom equipment, particularly for armor and clothing, which could come at an additional expense. Designer's Note: Consider whether or not the character's movement speed would be affected by this change in body shape and weight, or if there might be other role-playing or mechanical implications to take into account when using this feat. Additionally, DM discretion is suggested for the interpretation of how this feat interacts with certain aspects of gameplay, such as fitting into small spaces or riding mounts.
Feb 16, 2024 at 8:15 AM EST — 2 turns Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you have your thighs, hips and buttocks balloon to absurd sizes, broadening far past your shoulders, the bottom half of your body swelling nearly as large as the rest of yourself. As with all D&D feats, it should be beneficial in nature.
CHATBOT: **Bottom-Heavy** You have developed an unusual physique, with your lower body becoming masssively disproportionate compared to the upper half. Your hips, thighs, and buttocks have swelled to incredible sizes, providing you with unexpected advantages in certain situations. While this feat may seem comical, it provides several tangible benefits. When you take this feat, you gain the following benefits: - **Unmovable Stance:** You have advantage on Strength and Dexterity saving throws against effects that would knock you prone or move you against your will. - **Crushing Impact:** Once per short rest, when you jump at least 10 feet and land within 5 feet of a creature, you can use your reaction to force the creature to make a Strength saving throw (DC equals 8 + your Proficiency bonus + your Constitution modifier). On a failed save, the creature takes bludgeoning damage equal to 1d6 + your Constitution modifier and is knocked prone. On a successful save, the creature takes half damage and is not knocked prone. - **Stability:** You may use your bonus action to brace yourself. For the duration of your next turn, you have advantage on checks to resist being grappled or shoved. - **Enhanced Carrying Capacity:** Your carrying capacity and the weight you can push, drag, or lift are doubled. Taking this feat may result in some social or environmental challenges, such as fitting into narrow spaces or finding armor that fits, which you and your Dungeon Master can flesh out according to the needs of your campaign. However, the benefits provide a unique combination of defensive and offensive abilities, as well as utility in terms of carrying capacity, utilizing your extraordinary physique to your advantage.
CHATBOT: Certainly! We can add an effect that ties into the comedic aspect of this feat while providing a beneficial mechanic: - **Cushioned Fall:** When you fall from a height of 30 feet or less, you may use your reaction to land on your cushioned lower body, which acts to absorb the impact. Reduce any falling damage you take by an amount equal to five times your level. If this reduces the damage to 0, you land on your feet. This ability grants the Bottom-Heavy character a quirky but effective defensive tool, reinforcing the theme of using their unusual physique to their advantage in a variety of situations, now including the mitigation of fall damage.