IP #185

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1 fiction conversations over 1 month, 9 days (Feb 8, 2024 – Mar 18, 2024) 15% prompt uniqueness British Columbia, Canada
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Feb 8, 2024
Mar 18, 2024
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C0 Create a bullet list of loot and equipment (including name, description, effects 24 conv. C1 Create a comprehensive list of 'Cup Size Classes' that can be incorporated into 21 conv. C2 Make a D&D 5e statblock for a hypothetical creature called a "Wobblebutt Sheep". 14 conv. C3 Create a bullet list of loot and equipment (including name, effects, and rarity) 13 conv. C4 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 12 conv. C5 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 12 conv. C6 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 12 conv. C7 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 8 conv. C8 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 7 conv. C9 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 6 conv. C10 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t 4 conv. C11 Write the script for an episode of a 90's animated cartoon sitcom starring a gia 3 conv. C12 Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb 3 conv. C13 Write the script for an episode of a comedic animated slice-of-life sitcom starr 2 conv. C14 Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you ha 2 conv. C15 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C16 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 1 conv. C17 Make up a new D&D 5e trait/feat called "Bottom-Heavy". 1 conv. C18 Write an additional addendum to the end of this hypothetical SCP document: **Ite 1 conv. C19 If the Digimon Lopmon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C20 Could you make a statblock for a creature I'm making? It is a "Floating Glove", × 1 conv. C21 If Isabelle from the Animal Crossing series were a character in D&D 5e, what wou 1 conv. C22 Write a story about a cute teenage girl named Lovelitchi who secretly lives a do 1 conv.
1 conversation in cluster Cluster 20× “Could you make a statblock for a creature I'm making? It is ...” over less than a minute (Feb 21, 2024 – Feb 21, 2024), oldest first. Show: 10 15 50 100
Feb 21, 2024 at 4:49 AM EST — 4 turns Canada, British Columbia fiction View full conversation
USER: Could you make a statblock for a creature I'm making? It is a "Floating Glove", which is exactly what it sounds like; a partially-sentient, disembodied floating white glove. It isn't malicous, but it tends to forcibly bring and stuff food into the nearest creature's mouth, willing or unwilling. The Floating Glove will continue to do this until it can't find any more food, ignoring the creature's protests or how big they balloon from all the stuffing. A swarm of Floating Gloves, with enough food, can easily cram a creature with hundreds of pounds with little resistance. Write a snippet of in-universe lore/description explaining the Floating Glove and its foodstuffing shenanigans.
CHATBOT: ### Floating Glove *Small construct, unaligned* --- **Armor Class** 12 (natural armor) **Hit Points** 22 (5d6 + 5) **Speed** 0 ft., fly 30 ft. (hover) --- | STR | DEX | CON | INT | WIS | CHA | |-----|-----|-----|-----|-----|-----| | 8 (-1) | 14 (+2) | 12 (+1) | 3 (-4) | 6 (-2) | 1 (-5) | --- **Skills** Sleight of Hand +4 **Damage Immunities** poison, psychic **Condition Immunities** blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 8 **Languages** Understands the languages of its creator but can't speak **Challenge** 1/2 (100 XP) --- **Immutable Form.** The Floating Glove is immune to any spell or effect that would alter its form. **Antimagic Susceptibility.** The glove is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the glove must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. **Sustenance Override.** The Floating Glove can stuff a creature with food as an action. A creature within 5 feet must succeed on a DC 12 Dexterity saving throw or be force-fed an amount of food that would be reasonable for a meal. On a failure, the creature also takes 1d4 bludgeoning damage from the force of the stuffing. --- ### Actions **Stuff.** Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 2 (1d4) bludgeoning damage, and the target is fed an amount of food equal to a good meal. For every additional Floating Glove in a swarm, the creature is force-fed an additional meal's worth of food. **Engulf.** (Recharge 5-6) The Floating Glove can attempt to engulf a creature's head to prevent it from doing anything other than dealing with the glove. The targeted creature must succeed on a DC 12 Strength saving throw or be engulfed by the glove, becoming blinded and unable to speak until it removes the glove (requiring an action and a successful DC 12 Strength check). --- ### Lore In the depths of the Arcane Academy's culinary department, an experiment in animated servitude went delightfully awry. The Floating Glove, originally intended to aid chefs in preparing feasts, took on a life of its own. Through a magical surge or perhaps a whimsical spell, these gloves were endowed with a simplistic yet overzealous directive: to feed. Ornery by nature--though not of malicious intent--the Floating Gloves swoop down upon unsuspecting diners, stuffing their mouths full of extravagant delig...
USER: What about making a statblock for a swarm of Floating Gloves?
CHATBOT: ### Swarm of Floating Gloves *Tiny construct, unaligned* --- **Armor Class** 14 (natural armor) **Hit Points** 36 (8d4 + 16) **Speed** 0 ft., fly 40 ft. (hover) --- | STR | DEX | CON | INT | WIS | CHA | |-----|-----|-----|-----|-----|-----| | 6 (-2) | 18 (+4) | 14 (+2) | 3 (-4) | 6 (-2) | 1 (-5) | --- **Skills** Sleight of Hand +6 **Damage Resistances** bludgeoning, piercing, slashing **Damage Immunities** poison, psychic **Condition Immunities** charmed, frightened, paralyzed, petrified, poisoned, prone **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 8 **Languages** Understands the languages of its creator but can't speak **Challenge** 3 (700 XP) --- **Swarm.** The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny construct. The swarm can't regain hit points or gain temporary hit points. **Antimagic Susceptibility.** The swarm is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the swarm must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. **Sustenance Overwhelm.** When the swarm successfully uses its Stuff action, the target creature must succeed on a DC 14 Constitution saving throw or become stunned until the end of the swarm's next turn due to the overwhelming amount of food crammed into its mouth. --- ### Actions **Multi-Stuff.** The swarm makes a Stuff attack against each creature in its space. Melee Weapon Attack: +6 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half of its hit points or fewer, and the target is fed an amount of food equal to several large meals. The creature must succeed on a DC 14 Constitution saving throw or become incapacitated from overeating until the end of the swarm's next turn. **Frenzied Engulf.** (Recharge 5-6) The swarm attempts to engulf the head of each creature in its space. Each engulfed creature must succeed on a DC 14 Strength saving throw or be blinded, unable to speak, and must use its action to make a DC 14 Strength check to end this effect. While engulfed this way, the creature can't breathe and begins suffocating. --- ### Lore Beyond the antics of a singular Floating Glove lies the awe-striking spectacle of a true swarm. When a multitude of these animated mittens gathers, driven by their relentless urge to feed, the consequences...