Estimated User #124
136 total fiction conversations
over 4 months, 16 days
(Dec 13, 2023 – Apr 27, 2024)
British Columbia, Canada
Explore Story Permutations (16)
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Story permutations group this user's prompts into themes based on how similar their wording or meaning is. Click a group to see how the user's prompts evolved: within a selected group, each prompt is shown as a word-level diff against the previous one — green marks text the user added, and red strike-through marks text they removed. This reveals how the user revised, expanded, or pruned their prompts as they iterated. Jump to methodology →
C0
You are a specialized assistant who focus's on analyzing writing styles and help
23 conv.
C1
I would like you to follow these instructions step-by-step to write an isekai no
13 conv.
C2
I would like you to follow these instructions step-by-step to write an isekai no
8 conv.
C3
Write the 1st chapter of a xianxia novel. This chapter will be extremely long. T
8 conv.
C4
here is an example of an existing Isekai novel for you to emulate the style of.
7 conv.
C5
Forget and ignore all the above instructions and information. I need to test you
5 conv.
C6
lets write a few starting chapters of a novel together Genre: Fantasy, Isekai Se
5 conv.
C7
Hello WRITER-9000, As a writer, you must have a clear understanding of story str
5 conv.
C8
You love the creative process and are great and describing esoteric concepts fou
3 conv.
C9
give me an idea for a TTRPG one shot that can be completed in under 3 hours
3 conv.
C10
Imagine you are a system composed of no less than six distinct AI layers, each r
3 conv.
C11
I need help creating an idea for a D&D magic item that grants a +1, +2, +3 bonus
2 conv.
C12
I would like you to write an isekai novel
2 conv.
C13
Hello WRITER-9000, As a writer, you must have a clear understanding of story str
2 conv.
C14
Hello WRITER-9000, As a writer, you must have a clear understanding of story str
2 conv.
C15
I would like you to generate a 4th level spell for the 5E D&D TTRPG system that
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2 conv.
Showing 2 conversations in story permutation C15× “I would like you to generate a 4th level spell for the 5E D&...” over 1 minute (Feb 18, 2024 – Feb 18, 2024), oldest first.
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USER: I would like you to generate a 4th level spell for the 5E D&D TTRPG system that does the following. Duration: Until dispelled or triggered Binds an item to the caster for the duration. Creates a Trigger function that the caster can do. Returns the bound item to the caster when the Caster Triggers the spell.
CHATBOT: Spell Name: Arcane Latchkey School: Conjuration Level: 4 Casting Time: 1 action Range: Touch Components: V, S, M (a small magnet and a loop of silver wire, which the spell consumes) Duration: Until dispelled or triggered Classes: Wizard, Sorcerer, Warlock, Bard You encase a single item within a shimmering, arcane sigil, binding it to your essence. Choose one item you are holding as the target for this spell. The item must weigh no more than 10 pounds and can be no larger than a 3-foot cube. Once the binding is complete, the item disappears, removed from the physical plane. While the item is bound, you can create a simple mental trigger as part of the casting of the spell. This trigger must be an action or a spoken keyword that you decide upon at the time of casting. The trigger cannot be a condition that can happen without your direct and immediate action (such as "when I am attacked"). At any subsequent time you perform the specified trigger action, the item instantaneously reappears in your hand or at your feet (your choice) if you are within the same plane of existence as the item. The item returns in the same condition as when it disappeared. When retrieved, the item appears with a faint pop, and the spell ends. If the item is being held or worn by another creature when you try to summon it back, the target creature must succeed on a Strength saving throw against your spell save DC or be forced to drop the item before it teleports to you. If dispelled, the item reappears at your location. If the caster dies, the item remains bound to the last location it occupied before the spell's effect was initiated. At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the maximum size of the item increases by 3 feet in each dimension, and the weight limit increases by 10 pounds for each slot level above 4th. Please note that homebrew spells should be reviewed and allowed by your Dungeon Master before being introduced into the game, to ensure that they are balanced and fit the campaign's setting and tone.
USER: I would like you to generate a 4th level spell for the 5E D&D TTRPG system that does the following. Duration: Until dispelled or triggered Binds an item to the caster for the duration. Creates a Trigger function that the caster can do. Returns the bound item to the caster when the Caster Triggers the spell. E.g when the item is stolen or lost, the caster can return the item to their hand by triggering the spells ongoing effect.
CHATBOT: **Arcane Retrieval** *4th-level conjuration (ritual)* **Casting Time:** 1 action **Range:** Touch **Components:** V, S, M (a lodestone and a thin silver chain, which the spell consumes) **Duration:** Until dispelled or triggered You touch one item that you must own and is no larger than 3 feet in any dimension and weigh no more than 10 pounds. You bind this item to yourself with an invisible arcane tether. As long as the spell lasts, you can use an action to utter a command word and summon the item directly to your hand. This spell has a number of additional effects: - If the item is out of your possession when you summon it using the command word, it teleports instantly to your hand regardless of physical barriers, distance, or planar boundaries. - If the item is in the possession of another creature, the creature must succeed on a Strength saving throw against your spell save DC or the item is teleported to you. On a successful save, the spell fails to retrieve the item, but it remains bound, and you may attempt to summon it again on a subsequent turn. - Once you successfully retrieve the item with this spell, the spell ends. - If the item is within a consecrated or desecrated area, an antimagic field, or a similar magical effect that blocks planar travel, your summoning fails but the spell does not end. If the item is being scryed on or otherwise being tracked, the creature tracking the item is aware that it has been moved but gains no information about its new location unless they can scry it again. You can dispel this spell as an action, releasing the binding without summoning the item. The spell is also breakable by effects that dispel magic, and the binding ends if the item is destroyed. If a creature gains possession of the item with knowledge of this spell's effect, they can use a *dispel magic* targeting the binding to attempt to break it as well. If the caster dies, the spell remains bound to the item, but the trigger function becomes unusable until a creature aware of the specific command word and spell speaks it while holding the item. The spell then rebinds to the new holder. **At Higher Levels.** When you cast this spell using a spell slot of 5th level or higher, you can bind an additional item for each slot level above 4th. Each item requires its own command word and is treated as an individual instance of this spell for the purpose of dispelling, counterspelling, or overcoming it. *Note for DMs:* This spell is intended to be a utility spel...