Estimated User #41 (4 IP addresses)
8 fiction conversations
over 5 months, 21 days
(Nov 10, 2023 – Apr 29, 2024)
British Columbia, Canada
Estimated User Group (4 IP addresses)
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An IP address relates to the location of a user's computer or device, and a single person may have multiple IP addresses if they use different locations or networks. These IP addresses are grouped because the average embedding of each IP address's first turns (computed with all-MiniLM-L6-v2 sentence-transformer) has cosine similarity ≥ 0.85 and they share the same state (British Columbia). Groups are merged transitively—if A matches B and B matches C, all three are grouped even if A and C are below 0.85.
Pairwise cosine similarities (6 pairs)
| IP A | IP B | Similarity |
|---|---|---|
dec092bcc01e... |
e33293d7cbce... |
0.905 |
ae14b687cd3e... |
dec092bcc01e... |
0.892 |
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ae14b687cd3e... |
0.886 |
703c6cfab5e4... |
dec092bcc01e... |
0.791 (indirect) |
ae14b687cd3e... |
e33293d7cbce... |
0.718 (indirect) |
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e33293d7cbce... |
0.583 (indirect) |
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Nov 10, 2023
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Create a table of loot and equipment (including name, description, effects, valu
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If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew,
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Create a comprehensive list of 'Cup Size Classes' that can be incorporated into
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Create a list of loot and equipment (including name, effects, and rarity) for a
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Make a D&D 5e statblock for a hypothetical homebrew creature called a "Wobblebut
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If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo
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Write the script for an episode of a 90's animated cartoon starring a giant pink
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I want you to simulate a random round of D&D combat... with Pokemon. Pick two Po
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Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t
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Write the first chapter to a wholesome novel starring two teenage girls in a pla
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Create a bullet list of loot and equipment (including name, description, effects
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Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi
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If the Team Fortress 2 character Scout was a creature in a hypothetical D&D sett
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Create a bullet list of feats and backstories for a diaper-centric D&D homebrew
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Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t
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Create a bullet list of loot and equipment (including name, description, effects
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If the "Shortstack" was a race in a hypothetical D&D 5e setting/homebrew, what w
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Make up a new D&D 5e trait or action for a small yet comically wide-hipped and t
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Make a D&D statblock for a hypothetical creature called a "Big-Butted Sheep". It
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If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo
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Write the catalog to a clothing magazine taking place in a world where the usage
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If the Pokemon Eevee was a creature in a D&D homebrew, what would its statblock
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If the Pokemon Glaceon was a creature in a hypothetical D&D setting/homebrew, wh
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Write the storyboard for an episode of an animated 90's cartoon starring a giant
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If the Cave Story character Sue Sakamoto was a creature in a hypothetical D&D se
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If the Pokemon Wooloo was a creature in a hypothetical D&D setting/homebrew, wha
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Write the script for an episode of a comedic animated slice-of-life sitcom starr
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Create a comprehensive list of 'Size Classes' that are to be incorporated in a f
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Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb
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Write an additional addendum to the end of this hypothetical SCP document: **Ite
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Create a bullet list of loot and equipment (including name, description, effects
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If the Pokemon Indeedee was a creature in a hypothetical D&D setting/homebrew, w
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If the Pokemon Emolga was a creature in a hypothetical D&D setting/homebrew, wha
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If the Pokemon Minccino was a creature in a hypothetical D&D setting/homebrew, w
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If the Pokemon Mareep was a creature in a hypothetical D&D setting/homebrew, wha
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If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo
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Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you ha
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If the Pokemon move Heart Swap was a spell in a hypothetical D&D 5e setting/home
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Create a list of loot and equipment (including name, effects, and rarity) for a
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For this conversation, I want you to be AdventureGPT. As AdventureGPT, you will
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In the style of a Digimon entry, detail a hypothetical fusion between a Terrierm
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Write the script for an episode of a 90's animated cartoon sitcom starring a gia
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If the Cave Story character Curly Brace was a creature in a hypothetical D&D set
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Create a bullet list of loot and equipment (including name, description, effects
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Make a D&D statblock for a hypothetical creature called a "Alpacataur". It is ex
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Make a D&D statblock for a hypothetical creature called a "Cattaur". It is exact
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Create a bullet list of loot and equipment (including name, description, effects
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Write the first chapter to a giantess novel starring a sweet, music-loving teena
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If "Chibi" was a race in a hypothetical D&D setting/homebrew, what would its fea
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Write a Pokedex entry detailing the mating habits of Eevee in the wild.
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Make up some hypothetical ideas as to what could be beyond the barriers of the u
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If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo
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Make a D&D statblock for a hypothetical creature called a "Big-Butted Llama", al
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Write the first chapter to a wholesome story starring Cinnamoroll from Sanrio an
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If the "Shortstack" was a race in a hypothetical D&D 5e setting/homebrew, what w
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Could you make some inflation-themed spells for a hypothetical D&D 5e homebrew/s
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Make up a new D&D 5e trait/feat called "Bottom-Heavy".
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Write an additional addendum to the end of this hypothetical SCP document: **Ite
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If the Digimon Lopmon was a creature in a hypothetical D&D 5e setting/homebrew,
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Could you make a statblock for a creature I'm making? It is a "Floating Glove",
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If the Pokemon Poipole was a creature in a hypothetical D&D 5e setting/homebrew,
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If Isabelle from the Animal Crossing series were a character in D&D 5e, what wou
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Write a story about a cute teenage girl named Lovelitchi who secretly lives a do
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8 conversations in cluster Cluster 14× “Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids w...” over 2 days (Feb 13, 2024 – Feb 16, 2024), oldest first.
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USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Halfling, Gnome, or any medium-sized humanoid race The strange magic that permeates your being has caused an uncommon and quite visible attribute: your lower body has greatly expanded, giving you an extraordinarily pronounced set of thighs, hips, and buttocks. This substantial increase in your lower half size is coupled with newfound strengths and unique challenges. Benefits: 1. Superior Lower Body Strength: You have advantage on Strength checks made to push, pull, lift, or break objects using your legs and hips. Additionally, the weight you can push or drag is doubled. 2. Enhanced Stability: You have advantage on saving throws against being knocked prone. Your center of gravity is so low that toppling you over is a herculean feat. 3. Squat Power: Your jumping distance is doubled when you perform a squat jump from a stationary position. This represents the incredible leg power you can leverage from your enhanced lower body. 4. Cushioned Falls: When you fall and take bludgeoning damage, you can use your reaction to reduce the falling damage you take by an amount equal to five times your level. Your enlarged lower half helps cushion the impact. 5. Heavy Trudge: Your walking speed decreases by 5 feet due to the cumbersome nature of your lower half. However, difficult terrain created by natural growth such as roots and plants doesn't cost you extra movement. 6. Bottom-Heavy Charge: Once per short or long rest, as a bonus action, you can lower your center of mass and charge at an enemy. This movement does not provoke opportunity attacks. If you move at least 15 feet straight toward a target and then hit it with a melee attack on the same turn, the target takes an extra 1d8 bludgeoning damage. Drawbacks: 1. Clothing and Armor Challenges: Finding or customizing clothing and armor becomes more difficult and costly. You must spend twice the amount of gold normally required to make or purchase clothing and armor that accommodates your unique proportions. 2. Enclosed Spaces: Your ability to navigate through tight spaces is hindered. Squeezing through an area that is half as wide as your normal space requires 10 feet of movement for every foot traveled. 3. Aquatic Difficulties: Swimming is particularly challenging. You have disadvantage on Athletics checks made for swimming, as buoyancy and balance become problematic with your shifted body mass. Roleplaying ideas for a Bottom-Heavy character could include being the center of attention ...
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Humanoid race You have a unique physiological trait that causes the lower half of your body to develop to an extraordinary size. Your thighs, hips, and buttocks are significantly larger than the typical proportions of your race. This strange quirk gives you both benefits and challenges. You gain the following benefits: 1. Enhanced Carrying Capacity: Your carrying capacity (including maximum load and maximum lift) is doubled, as the massive muscles of your lower body give you the power to bear incredible weight. 2. Stable Stance: You have advantage on saving throws against effects that would knock you prone, as your low center of gravity makes you exceptionally stable. 3. Crushing Thighs: You gain a special unarmed strike attack that uses your thighs to crush opponents. If you hit with this attack, you deal bludgeoning damage equal to 1d4 + your Strength modifier. At your DM's discretion, you can attempt to grapple an enemy of your size or smaller using this attack as a bonus action. 4. Squat Leap: Your jump distance (both high and long jumps) is tripled, as your powerful legs produce tremendous force. 5. Bottom-Heavy Waddle: Your base walking speed is reduced by 5 feet due to the unwieldy nature of your lower proportions. Additionally, squeezing through spaces is extremely difficult for you; spaces must be at least three-quarters of your height in width, rather than half, in order for you to fit without squeezing. 6. Enhanced Hip Checks: When you make a Shove action, you can use your hips instead. You gain a +2 bonus to your Athletics (Strength) check when attempting to shove a creature with a hip check. Though this feat is more pronounced in halflings and gnomes, for those races, their stability and squat jump benefits are especially notable, making them surprisingly formidable in physical confrontations despite their small stature. As a balancing factor, these smaller races may find their movement speed reduced even further, hampered by their over-proportionate lower halves--consult your DM for specific rulings. Note: While this feat is made in a light-hearted context, it is important to remember the collaborative storytelling spirit of D&D. Use the feat only with the consent and enthusiasm of everyone at the table, ensuring it adds fun and flavor to the adventure without offending or alienating any players.
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Title: Bottom-Heavy Prerequisite: Small or Medium-sized humanoid Your unusual physique presents both challenges and unique advantages. Through a rare genetic trait, enchantment, or a peculiar turn of fate, your lower body is substantially larger and more robust than the average member of your race. This feat represents your adaptation to your unique body structure and the strange balance of your form. Benefits: 1. **Massive Carriage**: Your carrying capacity is tripled due to your powerful lower body. 2. **Unmovable Stance**: You have advantage on saving throws against effects that would knock you prone or move you against your will. 3. **Powerful Legs**: You can jump three times the normal distance and height, without needing to run up. Any fall damage you suffer is reduced by an amount equal to five times your character level. 4. **Grounded Presence**: You gain proficiency in the Athletics skill. If you are already proficient in Athletics, you may add double your proficiency bonus to checks made to resist being grappled or to break out of a grapple. 5. **Rolling Charge**: As an action, you can perform a rolling charge towards an enemy within 20 feet of you. If you hit with an attack at the end of your charge, you add 1d6 + your Strength modifier to the attack's damage roll. After using this feature, you can't use it again until you finish a short or long rest. Drawbacks: 1. **Awkward Build**: You have disadvantage on Dexterity (Acrobatics) checks. 2. **Cumbersome Shape**: When you wear armor, you must have it specially tailored to accommodate your unique physique at twice the normal cost. 3. **Enhanced Silhouette**: You may have difficulty moving through spaces that are not at least as wide as you are tall. Squeezing through such spaces takes an additional 1 foot of movement per foot traveled. Design Note: Feats in D&D 5e typically offer a mix of advantages that can be both flavourful and mechanically strategic. While the "Bottom-Heavy" feat concept introduces a whimsical exaggeration of physique unseen in typical D&D content, its benefits and drawbacks have been designed in line with the established mechanics of 5e. This feat is intended to provide a variety of benefits that reflect the increased physical power of the character's unique body, but also to ensure that there are meaningful drawbacks to balance the character and maintain game balance. The challenges posed by the character's shape are in keeping with the concept and can lead to creative role...
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feats in D&D 5e often offer a mix of flavorful thematic elements and mechanical benefits. Here's an attempt at creating such a feat: --- **Bottom-Heavy** *Prerequisite: Humanoid* You have a uniquely proportioned physique, with an extraordinarily robust and oversized lower body. While this unusual trait can be cumbersome, it also comes with a set of advantages: - **Increased Carrying Capacity**: Your carrying capacity, and the weight you can push, drag, or lift, are doubled. - **Stability**: You have advantage on saving throws against being knocked prone. - **Grounded Stance**: You can perform a bonus action to adopt a grounded stance, granting you +1 to AC until the start of your next turn. However, while in this stance, your movement speed is halved. - **Squat Power**: Your squatting and leaping capabilities are enhanced. You may add your proficiency bonus to the distance of your long and high jumps, and you can perform standing jumps without a running start. - **Weighty Impact**: Once per short rest, as an action, you can perform a mighty stomp that sends out a shockwave. Each creature within 5 feet of you must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone. This feat is especially unusual in that it affects your character's physical proportions. For roleplaying purposes, a DM may require you to consider the implications of navigating through tight spaces or handling equipment designed for more traditionally proportioned humanoids. Additionally, the magnified version of this feat for smaller humanoids, such as halflings and gnomes, could come with its own set of distinctive challenges and storytelling opportunities. --- Keep in mind that D&D is often about balance and appropriateness to the setting; this feat might not fit into every game and is quite extreme in its physical transformation, which is something more in the realm of humor or particular types of fantasy campaigns. The DM and players should agree on whether such features are suitable for their game and how it might affect social interactions and world dynamics beyond the mechanics provided.
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: **Feat: Bottom-Heavy** *Prerequisite: Humanoid* In a world of magic and diverse physiologies, some beings are imbued with unusual physical traits. Your lineage or a peculiar magical effect has altered your body's proportions, leading to a significantly larger lower half. Whether seen as a blessing or a curse, you've learned to use your unique physique to your advantage. **Benefits:** - **Outlandish Proportions:** Your thighs, hips, and buttocks are comically oversized, which affects your physical capabilities. You gain advantage on Strength (Athletics) checks when trying to maintain your balance or when performing feats of leg strength, such as jumps or kicks. - **Stability:** Your bottom-heavy build makes you difficult to knock over. You have advantage on saving throws against being knocked prone. - **Enlarged Carrying Capacity:** Your carrying capacity is doubled due to your powerful lower body muscles. - **Compact Charge:** Despite your unusual shape, you've learned to use your weight to your advantage in a charge. When you move at least 10 feet straight toward a target and then hit it with a melee attack on the same turn, you can attempt to shove that target with a bonus action. You have advantage on the Strength (Athletics) check to do so. - **Lower Anchor:** You gain resistance to being moved against your will due to effects such as gust of wind or telekinesis. When subjected to such effects, you can choose to dig in, treating your weight as quadruple for the purpose of the opposing force's calculations. **Special For Small Races:** - **Quadrupled Resilience:** Halflings, gnomes, and similarly small humanoids with the Bottom-Heavy feat see an even more exaggerated enhancement to their bottom halves. In addition to the above benefits, they also treat their size as if they were one category larger when determining their carrying capacity and the weight they can push, drag, or lift. **Drawbacks:** - **Altered Mobility:** Your movement speed is reduced by 5 feet due to your disproportionate form. Squeezing through tight spaces may also require additional checks at the discretion of the Dungeon Master. - **Alluring Target:** The size of your lower body makes it hard to conceal and an easy target. Enemies have advantage on attack rolls against you when aiming specifically for your bottom-heavy area (as determined by the Dungeon Master). - **Equipment Adjustments:** Standard armor does not fit your unique body shape without specific alterations. Armor must ...
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feats in D&D 5e often grant players new abilities or enhance their characters in some way. Below is the new homebrew feat "Bottom-Heavy." Players interested in including this unusual feature in their game must remember that D&D is a collaborative storytelling game, and features that affect a character's physical form, particularly in this exaggerated manner, should be discussed with the Dungeon Master and the gaming group to ensure that it fits the tone and content of the campaign. **Bottom-Heavy** *Prerequisite: Humanoid* Your character has an unusually proportioned physique, with your lower half vastly oversized in comparison to the rest of your body. Gnomes and halflings with this trait have it even more pronounced. Living with such a unique condition has granted you a number of benefits: - **Enhanced Stability:** You have advantage on Strength and Dexterity saving throws against effects that would knock you prone. - **Powerful Lower Limbs:** Your Jump distance is doubled, and you do not need to move before making a long jump. - **Immovable Stance:** You have advantage on checks and saves to resist being moved against your will. - **Natural Cushioning:** When you take damage from falling, you can use your Reaction to reduce the damage by an amount equal to five times your character level. - **Squat Power:** As an action, you can leap to cause a tremor. Every creature within 5 feet of the point where you land must succeed on a Strength saving throw (DC = 8 + your Proficiency Bonus + your Constitution modifier) or be knocked prone. In addition, your carrying capacity and the amount of weight you can push, drag, or lift are doubled. Notably, though some of these abilities might seem advantageous, your unusual physique might also attract attention or present challenges: - **Cumbersome:** Your movement speed is reduced by 5 feet due to the disproportionate weight. - **Fitting In:** Squeezing through spaces smaller than your size category may require special DM adjudication and could potentially be more challenging for you than other characters. - **Custom Gear:** Armor and clothing for your lower body costs twice as much due to the additional materials required. - **Overbalancing:** When attempting to use equipment designed for creatures of standard proportions (such as ladders, chairs, or mounts), DM discretion is advised to determine any potential complications or additional checks required. Remember that any homebrew content, feats included, should be agr...
USER: In what others ways might the Bottom-Heavy feat affect the character? Does the feat affect their ability scores?
CHATBOT: In Dungeons & Dragons 5e, feats generally do not directly modify ability scores. Instead, they offer unique abilities or enhance existing ones. The Bottom-Heavy feat as described focuses on conferring unique benefits and challenges based on the character's disproportionate physique. However, it could indirectly affect gameplay in various ways that aren't strictly numerical. Here's how the Bottom-Heavy feat might affect the character outside of the explicit benefits and complications I've already detailed: **Social Interactions:** - Characters with this trait might draw a lot of attention in social situations, which could lead to unique role-playing opportunities or challenges. For instance, it might make them famous in certain circles, the butt of jokes, or even discriminated against due to their extraordinary appearance. - Some NPCs might be fascinated or intimidated by the character's physique, which could influence social encounters. **Mobility in Confined Spaces:** - A Bottom-Heavy character could find it particularly difficult to navigate through tight dungeons, crawlspaces, or dense forests, which might require creative problem-solving from the player and their party. - Certain modes of transport, such as conventional horses or small boats, might be unsuitable or require special accommodations. **Environmental Interactions:** - In some environments, the character's unusual size could be a benefit (e.g., wading through deep water or snow), while in others it could be a detriment (e.g., moving across thin ice or trying to hide). - Some traps or environmental hazards might be harder for the character to avoid, but they might also be able to trigger and withstand certain traps that others cannot. **Combat Considerations:** - In combat, the character's size could provide cover for smaller allies or hinder enemy movement. - However, the same trait might make the character an easier target for certain attacks or effects that target an area or require a Dexterity saving throw. **Storytelling and World Interaction:** - The character's unique appearance could be integral to their backstory and affect how they interact with the world. For example, they might seek out a specific tailor or blacksmith who caters to their unique needs. - Legends or prophecies might exist within the game world that either feature or foretell the coming of a character with such an unusual trait, which could integrate into the larger narrative of the campaign. While the Bottom-Heavy f...
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes,sizes via unusual means, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Humanoid Your body has undergone a peculiar transformation, causing the lower half of your form to expand dramatically. This incredible growth has its advantages and disadvantages, providing both a unique physical presence and a set of challenges to overcome. For halflings and gnomes, this transformation is even more pronounced, resulting in an astonishingly disproportionate figure. Benefits: 1. **Enhanced Lower Strength**: Your carrying capacity and the amount you can push, drag, or lift are doubled. Additionally, you gain advantage on Strength (Athletics) checks made to jump. 2. **Stability**: You have advantage on saving throws against being knocked prone, and checks made to resist effects that would force movement against your will (such as being pushed or pulled). 3. **Powerful Build**: You count as one size larger when determining your size class for the purpose of grappling. However, you cannot grapple creatures more than one size larger than your original size class before taking this feat. 4. **Unusual Proportions**: Your base walking speed decreases by 5 feet due to the awkward shape of your body. Squeezing through spaces designed for smaller creatures without a Bottom-Heavy form (or creatures more than one size smaller than your original size) is impossible without magical aid. 5. **Halfling and Gnome Exceptionality**: Halflings and gnomes with this feat have their bottom halves grow to match that of Bottom-Heavy humans, giving them a bottom-heavy appearance that is nearly four times larger below the waist than above. This does not affect their size category for the purposes of game mechanics. However, they suffer a -1 penalty to Dexterity saving throws due to their bulkier lower half. Drawbacks: - **Cumbersome Frame**: Stealth checks are made with disadvantage due to the ungainly nature of your lower half. - **Armored Costs**: Due to your unusual proportions, the cost for any lower body armor such as greaves or full suits of armor is quadrupled, reflecting the custom fittings required. - **Maneuverability**: Moving through difficult terrain costs you an additional 5 feet, and you have disadvantage on Dexterity (Acrobatics) checks made to maintain your balance. Roleplaying the Bottom-Heavy Feat: Taking the Bottom-Heavy feat can open up interesting roleplaying opportunities. Your character might be an object of curiosity, or even ridicule in certain societies. They might need to have specialized equipment made to ...
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes via unusual means,sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Bottom-Heavy --------------------- Prerequisite: Humanoid Description: Your lower body has become incredibly ample due to your ancestry, a magical affliction, or an unusual dietary habit. Your thighs, hips, and buttocks are significantly larger than the average proportions for your race, granting you unique advantages and challenges. For halflings and gnomes, the effect is even more dramatic, with their lower halves growing to match the size of a Bottom-Heavy human's. Benefits: - Stability: You gain advantage on Strength and Dexterity saving throws against effects that would knock you prone, thanks to your low center of gravity and the sheer mass anchoring you to the spot. - Cushioned Falls: When you take damage from falling, you can use your reaction to reduce the damage by an amount equal to five times your level. Your bountiful lower body helps absorb the shock of impact. - Enormous Stride: Your walking speed increases by 5 feet due to the powerful muscles in your expansive lower body, despite the bulk. - Grappler's Grip: You gain proficiency in the Athletics skill. If you are already proficient in it, you add double your proficiency bonus to checks made to grapple or shove a creature. Drawbacks: - Tight Squeeze: Moving through spaces smaller than your size category is impossible without magical assistance due to the girth of your lower half. Additionally, climbing requires a Strength (Athletics) check, with the DC determined by the DM based on the circumstances. - Equipment Cost: Armor and clothing for your lower body cost four times the usual amount and must be custom-made to accommodate your unique proportions. - Unusual Gait: Your speed is reduced by 10 feet when moving across difficult terrain, as your oversized lower half makes navigating such ground more challenging. Roleplaying Ideas: - You may be the center of attention in social situations, with many people curious or even rude about your unique physique. - You might have a specific diet or training regimen to maintain your strength and maneuverability. - You may seek magical or alchemical solutions to either enhance or reduce the size of your lower half, depending on your perspective on its benefits and drawbacks. - Mischievous children and opportunistic thieves could hide behind or even underneath the expanse of your lower half, potentially leading to humorous or frustrating situations. Remember, when designing and implementing homebrew content such as this feat, it's important to consider t...