Estimated User #41 (4 IP addresses)

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24 fiction conversations over 5 months, 21 days (Nov 10, 2023 – Apr 29, 2024) British Columbia, Canada
Estimated User Group (4 IP addresses)
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An IP address relates to the location of a user's computer or device, and a single person may have multiple IP addresses if they use different locations or networks. These IP addresses are grouped because the average embedding of each IP address's first turns (computed with all-MiniLM-L6-v2 sentence-transformer) has cosine similarity ≥ 0.85 and they share the same state (British Columbia). Groups are merged transitively—if A matches B and B matches C, all three are grouped even if A and C are below 0.85.

703c6cfab5e4... View as IP →
152 conversations
Sample prompts:
If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
Create a list of loot and equipment (including name, effects, and rarity) for a hypothetical expansion-centred MMORPG taking place in a world where the phrase "bigger is better" is taken literally and...
Create a list of loot and equipment (including name, effects, and rarity) for a hypothetical expansion-centred MMORPG taking place in a world where the phrase "bigger is better" is taken literally and...
Create a list/table of loot and equipment (including name, effects, and rarity) for a hypothetical expansion-centred MMORPG taking place in a world where the phrase "bigger is better" is taken literal...
Create a list/table of loot and equipment (including name, effects, and rarity) for a hypothetical expansion-centred MMORPG taking place in a world where the phrase "bigger is better" is taken literal...
ae14b687cd3e... View as IP →
250 conversations
Sample prompts:
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Create a bullet list of loot and equipment (including name, description, effects, value, weight, rarity and type) for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdl...
Could you make some inflation-themed spells for a hypothetical D&D 5e homebrew/setting, focusing on the growing, shrinking, and altering of the size of one's own belly and those belonging to others?
dec092bcc01e... View as IP →
107 conversations
Sample prompts:
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would...
If the Pokemon () was a hypothetical homebrew creature in the D&D 5e setting, what would its statblock look like? Write a snippet of in-universe lore/description describing how such a Pokemon would ap...
e33293d7cbce... primary View as IP →
5 conversations
Sample prompts:
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Create a list of magic items for a diaper-centric D&D homebrew taking place in a setting where the usage of absurdly oversized diapers and other various infantile items (bonnets, rattlers, pacifiers, ...
Pairwise cosine similarities (6 pairs)
IP AIP BSimilarity
dec092bcc01e... e33293d7cbce... 0.905
ae14b687cd3e... dec092bcc01e... 0.892
703c6cfab5e4... ae14b687cd3e... 0.886
703c6cfab5e4... dec092bcc01e... 0.791 (indirect)
ae14b687cd3e... e33293d7cbce... 0.718 (indirect)
703c6cfab5e4... e33293d7cbce... 0.583 (indirect)
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Nov 10, 2023
Apr 29, 2024
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Conversation Clusters (77)
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C0 Create a table of loot and equipment (including name, description, effects, valu 170 conv. C1 Create a comprehensive list of 'Cup Size Classes' that can be incorporated into 28 conv. C2 Make a D&D 5e statblock for a hypothetical homebrew creature called a "Wobblebut 24 conv. C3 Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have t × 24 conv. C4 Write the script for an episode of a 90's animated cartoon starring a giant pink 21 conv. C5 If "Idol" were a class in D&D e5, what would its feats and subclasses look like? 21 conv. C6 I want you to simulate a random round of D&D combat... with Pokemon. Pick two Po 18 conv. C7 Create a list of loot and equipment (including name, effects, and rarity) for a 16 conv. C8 Create a bullet list of loot and equipment (including name, description, effects 16 conv. C9 Write the first chapter to a wholesome novel starring two teenage girls in a pla 14 conv. C10 Make up some new D&D 5e spells for a homebrew sub-transfiguration school of magi 12 conv. C11 If "Idol" were a class in D&D e5, what would its spells, feats and subclasses lo 11 conv. C12 If the Pokemon Eevee was a hypothetical homebrew creature in the D&D 5e setting, 9 conv. C13 If the "Shortstack" was a race in a hypothetical D&D 5e setting/homebrew, what w 8 conv. C14 If the Pokemon Glaceon was a creature in a hypothetical D&D 5e setting/homebrew, 6 conv. C15 Make up a new D&D 5e trait or action for a small yet comically wide-hipped and t 6 conv. C16 Make a D&D statblock for a hypothetical creature called a "Big-Butted Sheep". It 6 conv. C17 If the Pokemon Minccino was a creature in a hypothetical D&D 5e setting/homebrew 5 conv. C18 If the Pokemon Indeedee was a creature in a hypothetical D&D 5e setting/homebrew 5 conv. C19 Write the catalog to a clothing magazine taking place in a world where the usage 5 conv. C20 Create a comprehensive list of 'Size Classes' that are to be incorporated in a h 4 conv. C21 If the Pokemon Pichu was a creature in a hypothetical D&D 5e setting/homebrew, w 4 conv. C22 If the Pokemon Azurill was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C23 If the Pokemon Audino was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C24 If the Pokemon Emolga was a creature in a hypothetical D&D 5e setting/homebrew, 3 conv. C25 Write the storyboard for an episode of an animated 90's cartoon starring a giant 3 conv. C26 If the Cave Story character Sue Sakamoto was a creature in a hypothetical D&D se 3 conv. C27 If the Team Fortress 2 character Soldier was a creature in a hypothetical D&D se 3 conv. C28 If the Pokemon Wooloo was a creature in a hypothetical D&D setting/homebrew, wha 3 conv. C29 If the Pokemon Mareep was a creature in a hypothetical D&D setting/homebrew, wha 3 conv. C30 Create a comprehensive list of 'Size Classes' that are to be incorporated in a f 3 conv. C31 Create a bullet list of loot and equipment for an inflation-centred D&D 5e homeb 3 conv. C32 If the Pokemon Mesprit was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C33 If the Pokemon Espeon was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C34 Write an additional addendum to the end of this hypothetical SCP document: **Ite 2 conv. C35 Write the script for an episode of a comedic animated slice-of-life sitcom starr 2 conv. C36 Make up a new D&D 5e feat called "Bottom-Heavy". When you take this feat, you ha 2 conv. C37 If the Pokemon Spinda was a creature in a hypothetical D&D 5e setting/homebrew, 2 conv. C38 If the Pokemon Sylveon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C39 If the Pokemon Phione was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C40 If the Pokemon move Heart Swap was a spell in a hypothetical D&D 5e setting/home 1 conv. C41 If the Pokemon Manaphy was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C42 If the Pokemon Lopunny was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C43 If the Pokemon Buneary was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C44 Create a list of loot and equipment (including name, effects, and rarity) for a 1 conv. C45 If the Pokemon Uxie was a creature in a hypothetical D&D 5e setting/homebrew, wh 1 conv. C46 For this conversation, I want you to be AdventureGPT. As AdventureGPT, you will 1 conv. C47 In the style of a Digimon entry, detail a hypothetical fusion between a Terrierm 1 conv. C48 Write the script for an episode of a 90's animated cartoon sitcom starring a gia 1 conv. C49 If the Team Fortress 2 character Scout was a creature in a hypothetical D&D sett 1 conv. C50 If the Team Fortress 2 character Demoman was a creature in a hypothetical D&D se 1 conv. C51 If the Team Fortress 2 character Pyro was a creature in a hypothetical D&D setti 1 conv. C52 If the Team Fortress 2 character Sniper was a creature in a hypothetical D&D set 1 conv. C53 If the Team Fortress 2 character Spy was a creature in a hypothetical D&D settin 1 conv. C54 If the Cave Story character Curly Brace was a creature in a hypothetical D&D set 1 conv. C55 If the Team Fortress 2 character Medic was a creature in a hypothetical D&D sett 1 conv. C56 Create a bullet list of loot and equipment (including name, description, effects 1 conv. C57 Make a D&D statblock for a hypothetical creature called a "Alpacataur". It is ex 1 conv. C58 Make a D&D statblock for a hypothetical creature called a "Cattaur". It is exact 1 conv. C59 Create a bullet list of loot and equipment (including name, description, effects 1 conv. C60 Write the first chapter to a giantess novel starring a sweet, music-loving teena 1 conv. C61 If "Chibi" was a race in a hypothetical D&D setting/homebrew, what would its fea 1 conv. C62 Write a Pokedex entry detailing the mating habits of Eevee in the wild. 1 conv. C63 Make up some hypothetical ideas as to what could be beyond the barriers of the u 1 conv. C64 Make a D&D statblock for a hypothetical creature called a "Big-Butted Llama", al 1 conv. C65 If the Pokemon Cherrim was a creature in a hypothetical D&D setting/homebrew, wh 1 conv. C66 Write the first chapter to a wholesome story starring Cinnamoroll from Sanrio an 1 conv. C67 Could you make some inflation-themed spells for a hypothetical D&D 5e homebrew/s 1 conv. C68 Write the script for an episode of a comedic animated slice-of-life sitcom starr 1 conv. C69 Make up a new D&D 5e trait/feat called "Bottom-Heavy". 1 conv. C70 Write an additional addendum to the end of this hypothetical SCP document: **Ite 1 conv. C71 If the Digimon Lopmon was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C72 Could you make a statblock for a creature I'm making? It is a "Floating Glove", 1 conv. C73 If the Pokemon Poipole was a creature in a hypothetical D&D 5e setting/homebrew, 1 conv. C74 If the Pokemon Purrloin was a creature in a hypothetical D&D 5e setting/homebrew 1 conv. C75 If Isabelle from the Animal Crossing series were a character in D&D 5e, what wou 1 conv. C76 Write a story about a cute teenage girl named Lovelitchi who secretly lives a do 1 conv.
24 conversations in cluster Cluster 3× “Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids w...” over 1 month, 2 days (Feb 13, 2024 – Mar 16, 2024), oldest first. Show: 10 15 50 100
Feb 13, 2024 at 3:38 AM EST — 1 turn Canada, British Columbia fiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Humanoid Description: Your character has undergone a peculiar and magical alteration, resulting in an extreme enlargement of your lower body. Your thighs, hips, and buttocks have swelled to many times their original size, presenting both challenges and unique advantages. Benefits: - Stability: Your oddly distributed mass grants you advantage on Strength and Dexterity saving throws against effects that would knock you prone. - Cushioned Fall: You take half damage from falling, as your enlarged lower body acts as a natural cushion. - Enhanced Carrying Capacity: Despite your odd proportions, you've adapted to carry more effectively. Your carrying capacity is doubled. - Unusual Dexterity: Your control over your massive lower body is uncanny. You gain proficiency in Acrobatics or Athletics (your choice). If you're already proficient in both, you may add double your proficiency bonus to checks with one of these skills (expertise). - Intimidating Presence: Your unusual shape can be used to your advantage in certain social situations. You gain proficiency in the Intimidation skill due to your imposing lower body. If you already have proficiency in Intimidation, you instead gain the ability to impose disadvantage on one enemy's attack roll once per long rest as you flex and flaunt your size to distract or scare them. Setbacks: - Hefty Frame: You require custom armor and clothing, which costs twice the normal amount and takes an expert tailor to construct properly. - Limited Mobility: Tight spaces are your enemy. The DM might rule that certain areas are inaccessible to you due to your size and bulk. - Speed Reduction: Your base walking speed is reduced by 5 feet due to the complexity of moving your oversized limbs. Remember that the incorporation of such a feat into your D&D 5e game should be handled with thoughtfulness and inclusivity, ensuring that all players are comfortable with the setting and content. Always discuss unique features like this with your group to maintain a positive gaming experience for everyone involved.
Feb 13, 2024 at 3:50 AM EST — 1 turn Canada, British Columbia fiction fanfiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves.
CHATBOT: **Feat: Bottom-Heavy** *Prerequisite: Humanoid* Your unusual physiology is a marvel to those who delve into the mysteries of form and function. Whether from a rare genetic trait, an enchantment during your formative years, or a blessing by a deity of bounteousness, the lower half of your body is extraordinarily voluminous and dense. Your thighs, hips, and buttocks possess a size and resilience that are legendary. **Benefits:** - **Incredible Stability:** You gain advantage on saving throws against being knocked prone and on ability checks and saving throws to resist effects that would forcibly move you. - **Cushioned Fall:** When you fall and take bludgeoning damage from the impact, you can use your reaction to reduce the falling damage you take by an amount equal to five times your character level. - **Heavyweight Charge:** If you move at least 10 feet straight toward a target and then hit it with a melee attack on the same turn, you can attempt to push the target up to 15 feet away from you if it is no more than one size larger than you. The target must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be pushed. - **Unwavering Anchor:** Once per long rest, as a bonus action, you can root yourself in place. For the next minute, your speed is reduced to 0, but you gain a bonus to AC equal to your Constitution modifier (minimum +1), and you have advantage on Strength and Constitution saving throws. - **Broad Stride:** Your walking speed increases by 5 feet, as you navigate terrain with powerful steps. However, there are some downsides to this feat, reflecting the challenges that a character with such a unique physique might encounter: **Drawbacks:** - **Squeezing In:** Your size requires that you must spend double movement when squeezing through spaces that are narrow for your body type. - **Armor Customization:** Standard armor doesn't fit your unique body shape. You must pay twice the normal cost to have armor tailored to accommodate your size, and donning or doffing such armor takes twice as long. - **Attention Drawing:** The unusual shape of your body tends to stand out in a crowd, making it difficult to hide or move stealthily. You have disadvantage on Dexterity (Stealth) checks. **Special:** This feat might not fit within all campaign settings, and it is up to the Dungeon Master's discretion whether or not it can be integrated into the game appropriately.
Feb 13, 2024 at 4:29 AM EST — 1 turn Canada, British Columbia fiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves.
CHATBOT: Below is a fictional feat for Dungeons & Dragons 5th edition based on the description provided: --- **Bottom-Heavy** _Prerequisite: Humanoid_ Your unique physiology has endowed you with an incredibly powerful and massive lower body. Your thighs, hips, and buttocks have grown to an incredible size, providing you a combination of stability and raw power. While this unusual trait can be both a hindrance and a boon, you've learned to turn it to your advantage in battle and in performing feats of strength. **Benefits:** - **Increased Carrying Capacity:** Your carrying capacity and the weight you can push, drag, or lift are doubled. - **Stable Frame:** You have advantage on saving throws against being knocked prone. - **Powerful Legs:** You can perform standing high jumps and long jumps as if you were running without needing to move beforehand. - **Crowd Controller:** When you make an attack that pushes or knocks back an enemy, you can choose to affect all creatures within 5 feet of your target, provided they are no larger than one size category above you. - **Massive Momentum:** When charging at least 10 feet straight toward a target before hitting it with a melee weapon attack, the target takes an additional 1d6 bludgeoning damage from the force of your weight. This damage increases to 2d6 if you are two size categories larger than the target. - **Bulky Build Disadvantage:** Your unusual build causes you to require armor that is specially tailored to your body shape, doubling the cost of any armor you wear. Additionally, you have disadvantage on Dexterity (Stealth) checks due to your heavy and cumbersome lower half. Please note, this feat is designed for a humorous or high-fantasy campaign and may not be suitable for all D&D games. DM discretion is advised.
Feb 13, 2024 at 4:43 AM EST — 1 turn Canada, British Columbia fiction fanfiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Halfling, Gnome, or any medium-sized humanoid race The strange magic that permeates your being has caused an uncommon and quite visible attribute: your lower body has greatly expanded, giving you an extraordinarily pronounced set of thighs, hips, and buttocks. This substantial increase in your lower half size is coupled with newfound strengths and unique challenges. Benefits: 1. Superior Lower Body Strength: You have advantage on Strength checks made to push, pull, lift, or break objects using your legs and hips. Additionally, the weight you can push or drag is doubled. 2. Enhanced Stability: You have advantage on saving throws against being knocked prone. Your center of gravity is so low that toppling you over is a herculean feat. 3. Squat Power: Your jumping distance is doubled when you perform a squat jump from a stationary position. This represents the incredible leg power you can leverage from your enhanced lower body. 4. Cushioned Falls: When you fall and take bludgeoning damage, you can use your reaction to reduce the falling damage you take by an amount equal to five times your level. Your enlarged lower half helps cushion the impact. 5. Heavy Trudge: Your walking speed decreases by 5 feet due to the cumbersome nature of your lower half. However, difficult terrain created by natural growth such as roots and plants doesn't cost you extra movement. 6. Bottom-Heavy Charge: Once per short or long rest, as a bonus action, you can lower your center of mass and charge at an enemy. This movement does not provoke opportunity attacks. If you move at least 15 feet straight toward a target and then hit it with a melee attack on the same turn, the target takes an extra 1d8 bludgeoning damage. Drawbacks: 1. Clothing and Armor Challenges: Finding or customizing clothing and armor becomes more difficult and costly. You must spend twice the amount of gold normally required to make or purchase clothing and armor that accommodates your unique proportions. 2. Enclosed Spaces: Your ability to navigate through tight spaces is hindered. Squeezing through an area that is half as wide as your normal space requires 10 feet of movement for every foot traveled. 3. Aquatic Difficulties: Swimming is particularly challenging. You have disadvantage on Athletics checks made for swimming, as buoyancy and balance become problematic with your shifted body mass. Roleplaying ideas for a Bottom-Heavy character could include being the center of attention ...
Feb 13, 2024 at 4:45 AM EST — 1 turn Canada, British Columbia fiction fanfiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Humanoid race You have a unique physiological trait that causes the lower half of your body to develop to an extraordinary size. Your thighs, hips, and buttocks are significantly larger than the typical proportions of your race. This strange quirk gives you both benefits and challenges. You gain the following benefits: 1. Enhanced Carrying Capacity: Your carrying capacity (including maximum load and maximum lift) is doubled, as the massive muscles of your lower body give you the power to bear incredible weight. 2. Stable Stance: You have advantage on saving throws against effects that would knock you prone, as your low center of gravity makes you exceptionally stable. 3. Crushing Thighs: You gain a special unarmed strike attack that uses your thighs to crush opponents. If you hit with this attack, you deal bludgeoning damage equal to 1d4 + your Strength modifier. At your DM's discretion, you can attempt to grapple an enemy of your size or smaller using this attack as a bonus action. 4. Squat Leap: Your jump distance (both high and long jumps) is tripled, as your powerful legs produce tremendous force. 5. Bottom-Heavy Waddle: Your base walking speed is reduced by 5 feet due to the unwieldy nature of your lower proportions. Additionally, squeezing through spaces is extremely difficult for you; spaces must be at least three-quarters of your height in width, rather than half, in order for you to fit without squeezing. 6. Enhanced Hip Checks: When you make a Shove action, you can use your hips instead. You gain a +2 bonus to your Athletics (Strength) check when attempting to shove a creature with a hip check. Though this feat is more pronounced in halflings and gnomes, for those races, their stability and squat jump benefits are especially notable, making them surprisingly formidable in physical confrontations despite their small stature. As a balancing factor, these smaller races may find their movement speed reduced even further, hampered by their over-proportionate lower halves--consult your DM for specific rulings. Note: While this feat is made in a light-hearted context, it is important to remember the collaborative storytelling spirit of D&D. Use the feat only with the consent and enthusiasm of everyone at the table, ensuring it adds fun and flavor to the adventure without offending or alienating any players.
Feb 13, 2024 at 4:48 AM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Title: Bottom-Heavy Prerequisite: Small or Medium-sized humanoid Your unusual physique presents both challenges and unique advantages. Through a rare genetic trait, enchantment, or a peculiar turn of fate, your lower body is substantially larger and more robust than the average member of your race. This feat represents your adaptation to your unique body structure and the strange balance of your form. Benefits: 1. **Massive Carriage**: Your carrying capacity is tripled due to your powerful lower body. 2. **Unmovable Stance**: You have advantage on saving throws against effects that would knock you prone or move you against your will. 3. **Powerful Legs**: You can jump three times the normal distance and height, without needing to run up. Any fall damage you suffer is reduced by an amount equal to five times your character level. 4. **Grounded Presence**: You gain proficiency in the Athletics skill. If you are already proficient in Athletics, you may add double your proficiency bonus to checks made to resist being grappled or to break out of a grapple. 5. **Rolling Charge**: As an action, you can perform a rolling charge towards an enemy within 20 feet of you. If you hit with an attack at the end of your charge, you add 1d6 + your Strength modifier to the attack's damage roll. After using this feature, you can't use it again until you finish a short or long rest. Drawbacks: 1. **Awkward Build**: You have disadvantage on Dexterity (Acrobatics) checks. 2. **Cumbersome Shape**: When you wear armor, you must have it specially tailored to accommodate your unique physique at twice the normal cost. 3. **Enhanced Silhouette**: You may have difficulty moving through spaces that are not at least as wide as you are tall. Squeezing through such spaces takes an additional 1 foot of movement per foot traveled. Design Note: Feats in D&D 5e typically offer a mix of advantages that can be both flavourful and mechanically strategic. While the "Bottom-Heavy" feat concept introduces a whimsical exaggeration of physique unseen in typical D&D content, its benefits and drawbacks have been designed in line with the established mechanics of 5e. This feat is intended to provide a variety of benefits that reflect the increased physical power of the character's unique body, but also to ensure that there are meaningful drawbacks to balance the character and maintain game balance. The challenges posed by the character's shape are in keeping with the concept and can lead to creative role...
Feb 13, 2024 at 4:52 AM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feats in D&D 5e often offer a mix of flavorful thematic elements and mechanical benefits. Here's an attempt at creating such a feat: --- **Bottom-Heavy** *Prerequisite: Humanoid* You have a uniquely proportioned physique, with an extraordinarily robust and oversized lower body. While this unusual trait can be cumbersome, it also comes with a set of advantages: - **Increased Carrying Capacity**: Your carrying capacity, and the weight you can push, drag, or lift, are doubled. - **Stability**: You have advantage on saving throws against being knocked prone. - **Grounded Stance**: You can perform a bonus action to adopt a grounded stance, granting you +1 to AC until the start of your next turn. However, while in this stance, your movement speed is halved. - **Squat Power**: Your squatting and leaping capabilities are enhanced. You may add your proficiency bonus to the distance of your long and high jumps, and you can perform standing jumps without a running start. - **Weighty Impact**: Once per short rest, as an action, you can perform a mighty stomp that sends out a shockwave. Each creature within 5 feet of you must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone. This feat is especially unusual in that it affects your character's physical proportions. For roleplaying purposes, a DM may require you to consider the implications of navigating through tight spaces or handling equipment designed for more traditionally proportioned humanoids. Additionally, the magnified version of this feat for smaller humanoids, such as halflings and gnomes, could come with its own set of distinctive challenges and storytelling opportunities. --- Keep in mind that D&D is often about balance and appropriateness to the setting; this feat might not fit into every game and is quite extreme in its physical transformation, which is something more in the realm of humor or particular types of fantasy campaigns. The DM and players should agree on whether such features are suitable for their game and how it might affect social interactions and world dynamics beyond the mechanics provided.
Feb 13, 2024 at 4:41 PM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: **Feat: Bottom-Heavy** *Prerequisite: Humanoid* In a world of magic and diverse physiologies, some beings are imbued with unusual physical traits. Your lineage or a peculiar magical effect has altered your body's proportions, leading to a significantly larger lower half. Whether seen as a blessing or a curse, you've learned to use your unique physique to your advantage. **Benefits:** - **Outlandish Proportions:** Your thighs, hips, and buttocks are comically oversized, which affects your physical capabilities. You gain advantage on Strength (Athletics) checks when trying to maintain your balance or when performing feats of leg strength, such as jumps or kicks. - **Stability:** Your bottom-heavy build makes you difficult to knock over. You have advantage on saving throws against being knocked prone. - **Enlarged Carrying Capacity:** Your carrying capacity is doubled due to your powerful lower body muscles. - **Compact Charge:** Despite your unusual shape, you've learned to use your weight to your advantage in a charge. When you move at least 10 feet straight toward a target and then hit it with a melee attack on the same turn, you can attempt to shove that target with a bonus action. You have advantage on the Strength (Athletics) check to do so. - **Lower Anchor:** You gain resistance to being moved against your will due to effects such as gust of wind or telekinesis. When subjected to such effects, you can choose to dig in, treating your weight as quadruple for the purpose of the opposing force's calculations. **Special For Small Races:** - **Quadrupled Resilience:** Halflings, gnomes, and similarly small humanoids with the Bottom-Heavy feat see an even more exaggerated enhancement to their bottom halves. In addition to the above benefits, they also treat their size as if they were one category larger when determining their carrying capacity and the weight they can push, drag, or lift. **Drawbacks:** - **Altered Mobility:** Your movement speed is reduced by 5 feet due to your disproportionate form. Squeezing through tight spaces may also require additional checks at the discretion of the Dungeon Master. - **Alluring Target:** The size of your lower body makes it hard to conceal and an easy target. Enemies have advantage on attack rolls against you when aiming specifically for your bottom-heavy area (as determined by the Dungeon Master). - **Equipment Adjustments:** Standard armor does not fit your unique body shape without specific alterations. Armor must ...
Feb 13, 2024 at 5:04 PM EST — 2 turns Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feats in D&D 5e often grant players new abilities or enhance their characters in some way. Below is the new homebrew feat "Bottom-Heavy." Players interested in including this unusual feature in their game must remember that D&D is a collaborative storytelling game, and features that affect a character's physical form, particularly in this exaggerated manner, should be discussed with the Dungeon Master and the gaming group to ensure that it fits the tone and content of the campaign. **Bottom-Heavy** *Prerequisite: Humanoid* Your character has an unusually proportioned physique, with your lower half vastly oversized in comparison to the rest of your body. Gnomes and halflings with this trait have it even more pronounced. Living with such a unique condition has granted you a number of benefits: - **Enhanced Stability:** You have advantage on Strength and Dexterity saving throws against effects that would knock you prone. - **Powerful Lower Limbs:** Your Jump distance is doubled, and you do not need to move before making a long jump. - **Immovable Stance:** You have advantage on checks and saves to resist being moved against your will. - **Natural Cushioning:** When you take damage from falling, you can use your Reaction to reduce the damage by an amount equal to five times your character level. - **Squat Power:** As an action, you can leap to cause a tremor. Every creature within 5 feet of the point where you land must succeed on a Strength saving throw (DC = 8 + your Proficiency Bonus + your Constitution modifier) or be knocked prone. In addition, your carrying capacity and the amount of weight you can push, drag, or lift are doubled. Notably, though some of these abilities might seem advantageous, your unusual physique might also attract attention or present challenges: - **Cumbersome:** Your movement speed is reduced by 5 feet due to the disproportionate weight. - **Fitting In:** Squeezing through spaces smaller than your size category may require special DM adjudication and could potentially be more challenging for you than other characters. - **Custom Gear:** Armor and clothing for your lower body costs twice as much due to the additional materials required. - **Overbalancing:** When attempting to use equipment designed for creatures of standard proportions (such as ladders, chairs, or mounts), DM discretion is advised to determine any potential complications or additional checks required. Remember that any homebrew content, feats included, should be agr...
USER: In what others ways might the Bottom-Heavy feat affect the character? Does the feat affect their ability scores?
CHATBOT: In Dungeons & Dragons 5e, feats generally do not directly modify ability scores. Instead, they offer unique abilities or enhance existing ones. The Bottom-Heavy feat as described focuses on conferring unique benefits and challenges based on the character's disproportionate physique. However, it could indirectly affect gameplay in various ways that aren't strictly numerical. Here's how the Bottom-Heavy feat might affect the character outside of the explicit benefits and complications I've already detailed: **Social Interactions:** - Characters with this trait might draw a lot of attention in social situations, which could lead to unique role-playing opportunities or challenges. For instance, it might make them famous in certain circles, the butt of jokes, or even discriminated against due to their extraordinary appearance. - Some NPCs might be fascinated or intimidated by the character's physique, which could influence social encounters. **Mobility in Confined Spaces:** - A Bottom-Heavy character could find it particularly difficult to navigate through tight dungeons, crawlspaces, or dense forests, which might require creative problem-solving from the player and their party. - Certain modes of transport, such as conventional horses or small boats, might be unsuitable or require special accommodations. **Environmental Interactions:** - In some environments, the character's unusual size could be a benefit (e.g., wading through deep water or snow), while in others it could be a detriment (e.g., moving across thin ice or trying to hide). - Some traps or environmental hazards might be harder for the character to avoid, but they might also be able to trigger and withstand certain traps that others cannot. **Combat Considerations:** - In combat, the character's size could provide cover for smaller allies or hinder enemy movement. - However, the same trait might make the character an easier target for certain attacks or effects that target an area or require a Dexterity saving throw. **Storytelling and World Interaction:** - The character's unique appearance could be integral to their backstory and affect how they interact with the world. For example, they might seek out a specific tailor or blacksmith who caters to their unique needs. - Legends or prophecies might exist within the game world that either feature or foretell the coming of a character with such an unusual trait, which could integrate into the larger narrative of the campaign. While the Bottom-Heavy f...
Feb 15, 2024 at 11:57 PM EST — 1 turn Canada, British Columbia fiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes,sizes via unusual means, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Feat: Bottom-Heavy Prerequisite: Humanoid Your body has undergone a peculiar transformation, causing the lower half of your form to expand dramatically. This incredible growth has its advantages and disadvantages, providing both a unique physical presence and a set of challenges to overcome. For halflings and gnomes, this transformation is even more pronounced, resulting in an astonishingly disproportionate figure. Benefits: 1. **Enhanced Lower Strength**: Your carrying capacity and the amount you can push, drag, or lift are doubled. Additionally, you gain advantage on Strength (Athletics) checks made to jump. 2. **Stability**: You have advantage on saving throws against being knocked prone, and checks made to resist effects that would force movement against your will (such as being pushed or pulled). 3. **Powerful Build**: You count as one size larger when determining your size class for the purpose of grappling. However, you cannot grapple creatures more than one size larger than your original size class before taking this feat. 4. **Unusual Proportions**: Your base walking speed decreases by 5 feet due to the awkward shape of your body. Squeezing through spaces designed for smaller creatures without a Bottom-Heavy form (or creatures more than one size smaller than your original size) is impossible without magical aid. 5. **Halfling and Gnome Exceptionality**: Halflings and gnomes with this feat have their bottom halves grow to match that of Bottom-Heavy humans, giving them a bottom-heavy appearance that is nearly four times larger below the waist than above. This does not affect their size category for the purposes of game mechanics. However, they suffer a -1 penalty to Dexterity saving throws due to their bulkier lower half. Drawbacks: - **Cumbersome Frame**: Stealth checks are made with disadvantage due to the ungainly nature of your lower half. - **Armored Costs**: Due to your unusual proportions, the cost for any lower body armor such as greaves or full suits of armor is quadrupled, reflecting the custom fittings required. - **Maneuverability**: Moving through difficult terrain costs you an additional 5 feet, and you have disadvantage on Dexterity (Acrobatics) checks made to maintain your balance. Roleplaying the Bottom-Heavy Feat: Taking the Bottom-Heavy feat can open up interesting roleplaying opportunities. Your character might be an object of curiosity, or even ridicule in certain societies. They might need to have specialized equipment made to ...
Feb 16, 2024 at 2:23 AM EST — 1 turn Canada, British Columbia fiction fanfiction View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes via unusual means,sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Bottom-Heavy --------------------- Prerequisite: Humanoid Description: Your lower body has become incredibly ample due to your ancestry, a magical affliction, or an unusual dietary habit. Your thighs, hips, and buttocks are significantly larger than the average proportions for your race, granting you unique advantages and challenges. For halflings and gnomes, the effect is even more dramatic, with their lower halves growing to match the size of a Bottom-Heavy human's. Benefits: - Stability: You gain advantage on Strength and Dexterity saving throws against effects that would knock you prone, thanks to your low center of gravity and the sheer mass anchoring you to the spot. - Cushioned Falls: When you take damage from falling, you can use your reaction to reduce the damage by an amount equal to five times your level. Your bountiful lower body helps absorb the shock of impact. - Enormous Stride: Your walking speed increases by 5 feet due to the powerful muscles in your expansive lower body, despite the bulk. - Grappler's Grip: You gain proficiency in the Athletics skill. If you are already proficient in it, you add double your proficiency bonus to checks made to grapple or shove a creature. Drawbacks: - Tight Squeeze: Moving through spaces smaller than your size category is impossible without magical assistance due to the girth of your lower half. Additionally, climbing requires a Strength (Athletics) check, with the DC determined by the DM based on the circumstances. - Equipment Cost: Armor and clothing for your lower body cost four times the usual amount and must be custom-made to accommodate your unique proportions. - Unusual Gait: Your speed is reduced by 10 feet when moving across difficult terrain, as your oversized lower half makes navigating such ground more challenging. Roleplaying Ideas: - You may be the center of attention in social situations, with many people curious or even rude about your unique physique. - You might have a specific diet or training regimen to maintain your strength and maneuverability. - You may seek magical or alchemical solutions to either enhance or reduce the size of your lower half, depending on your perspective on its benefits and drawbacks. - Mischievous children and opportunistic thieves could hide behind or even underneath the expanse of your lower half, potentially leading to humorous or frustrating situations. Remember, when designing and implementing homebrew content such as this feat, it's important to consider t...
Feb 16, 2024 at 4:04 AM EST — 1 turn Canada, British Columbia fiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves. The feat is even more pronounced on halflings and gnomes, who despite being half the size of humans, have their bottom halves match that of Bottom-Heavy humans, making them nearly quadruple in size below the waist, and only below the waist.
CHATBOT: Here's a humorous and creative feat for D&D 5e called "Bottom-Heavy": --- **Bottom-Heavy** Prerequisite: Humanoid Some say it's a rare blessing from a fertility deity; others believe it's the result of an eccentric wizard's experiment gone wrong. Whatever the mysterious cause, you've developed an uncharacteristically large lower half, featuring thighs, hips, and buttocks of remarkable size and heft. This unique physiology bestows you with both advantages and challenges. **Benefits:** - **Sturdy Stance:** Your low center of gravity grants you advantage on saving throws against being knocked prone and on Strength (Athletics) checks to avoid being shoved or moved against your will. - **Cushioned Fall:** Any falling damage you take is halved, as your ample padding absorbs the brunt of the impact. - **Ample Storage:** Your clothing and armor must be specially tailored to fit your generous proportions, though they now feature hidden pockets and compartments. You gain an additional 5 pounds of carrying capacity for each point of your Constitution modifier. - **Squat Power:** You can perform a thunderous stomp as a bonus action. Each creature of your choice in a 5-foot radius must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Constitution modifier) or be knocked prone. Once you use this ability, you cannot use it again until you complete a short or long rest. **Challenges:** - **Cumbersome Form:** Your speed is reduced by 5 feet due to your enlarged lower body. - **Tight Squeeze:** You have disadvantage on Dexterity (Acrobatics) checks and Dexterity saving throws made to move through tight spaces or avoid area effects that rely on mobility. - **Conspicuous Size:** Stealth is challenging for you. You have disadvantage on Dexterity (Stealth) checks due to the sheer volume and occasional loud clapping sound your lower half creates. When you choose this feat, consult with your Dungeon Master on how NPCs might react to your unique physique and how it might affect social dynamics within the game. Your Bottom-Heavy trait is a defining feature that can both aid and complicate your adventures in the realm! --- Note: While the feat is created in a lighthearted manner, always ensure that content like this is appropriate for the table and that it respects the comfort levels of all players involved. Keep the tone respectful and be mindful that such a description could be considered sensitive to some individuals.
Feb 16, 2024 at 5:00 AM EST — 1 turn Canada, British Columbia fiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger than the rest of themselves.
CHATBOT: Certainly! Here's a custom D&D 5e feat called "Bottom-Heavy": **Bottom-Heavy** *Prerequisite: Humanoid* Your body has adapted to carry an incredible amount of weight on your lower half, causing your thighs, hips, and buttocks to become unusually large and heavy. While this may seem like a hindrance, you have trained to use your unique physique to your advantage in battle and in certain situations. **Benefits:** - Your Strength or Constitution score increases by 1, up to a maximum of 20, as you've gained significant muscle mass to support your enlarged lower body. - You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. - You gain advantage on saving throws against being knocked prone due to your low center of gravity. - Once per short rest, as a bonus action, you can perform a special "Bottom Slam" attack, using your enlarged lower half to attempt to knock a creature within 5 feet of you prone. The target must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + your Strength modifier) or be knocked prone. - Your speed is reduced by 5 feet due to the sheer size of your lower half; however, your powerful strides grant you advantage on Athletics checks made to jump. - You can use your massive gait to perform a charge. As an action, you can move up to your speed in a straight line and then make one melee weapon attack with advantage. If the target is a creature, it must succeed on a Strength saving throw (DC equals 8 + your proficiency bonus + your Strength modifier) or be pushed 5 feet away from you and knocked prone. **Drawbacks:** - Your size may make moving through tight spaces difficult, and you may need to spend extra movement to squeeze where others would not. - You may also find it hard to find or afford appropriately sized clothing and armor; such items typically cost twice as much to accommodate your unusual shape. Using feats like this, which heavily alter a player's physical characteristics, should involve clear communication and consent from the DM and other players due to potential balance and thematic considerations within the game world. Remember that all custom content should strive for a fair and enjoyable experience for everyone involved in the game.
Feb 16, 2024 at 5:05 AM EST — 1 turn Canada, British Columbia fiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, the bottom half of their bodies swelling several times larger thannearly as large as the rest of themselves.
CHATBOT: Feat: Bottom-Heavy Your character's lower body has grown to an extraordinary size, practically dwarfing the rest of your physique. This unusual trait gives you benefits related to your stability and power, but also comes with some challenges due to your unique shape. Prerequisites: Humanoid Benefits: 1. **Superior Lower Body Strength**: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. 2. **Iron Stance**: You have advantage on saving throws against being knocked prone and on Strength checks to resist being moved against your will. 3. **Grounded Charge**: When you move at least 10 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can attempt to shove that target as a bonus action. 4. **Enlarged Form**: You gain proficiency in the Intimidate skill due to your imposing figure. 5. **Heavy Impact**: Your jumping distance is halved due to your lower body mass. However, when you land from a jump within 5 feet of an opponent, they must succeed on a Strength saving throw (DC equal to 8 + your Strength modifier + your proficiency bonus) or be frightened until the end of their next turn, as the ground trembles beneath your weight. Drawbacks: 1. **Altered Center of Gravity**: You have disadvantage on Acrobatics checks. 2. **Conspicuous Size**: Your unique proportions may draw unwanted attention, and you have disadvantage on Stealth checks. 3. **Custom Gear**: Armor and clothing for your bottom half must be specially tailored at an increased cost (usual price x 1.5). 4. **Limited Mounts**: Due to your size, not all mounts can carry you, and finding a suitable mount may cost more or require a special side quest. Using this feat in your game should be balanced against its strengths and drawbacks, and might also require some DM discretion for situations not covered by the rules. Remember, some aspects of this feat can be played for laughs, but always ensure that all players are comfortable with such content in your game.
Feb 16, 2024 at 5:16 PM EST — 2 turns Canada, British Columbia fiction fanfiction toxic View full conversation
USER: Make up a new D&D 5e feat called "Bottom-Heavy". Humanoids with this feat have their thighs, hips and buttocks balloon to absurd sizes, broadening past their shoulders, the bottom half of their bodies swelling nearly as large as the rest of themselves.
CHATBOT: **Bottom-Heavy** *Prerequisite: Humanoid* Some creatures develop an unusual physique through a combination of genetics, magic, or perhaps a fondness for foods that contribute to a very specific type of physique. Your lower body has become incredibly powerful and disproportionately large, granting you both benefits and drawbacks due to your unique body shape. Here are the effects of the Bottom-Heavy feat: - **Weighty Lower Half:** Your carrying capacity and the weight you can push, drag, or lift is doubled. This doesn't affect your ability to carry more equipment without being encumbered but instead reflects your ability to leverage your weight in certain situations. - **Expanded Presence:** The sheer size of your lower body grants you an imposing presence. You have advantage on Charisma (Intimidation) checks against creatures that are smaller than you and haven't seen your unique physique before. However, you have disadvantage on Dexterity (Stealth) checks due to the difficulty you face in moving silently and without drawing attention. - **Padded Protection:** The extra cushioning around your lower body provides a form of natural armor. When unarmored, your Armor Class equals 12 + your Dexterity modifier instead of the usual 10 + Dexterity modifier. - **Grounded Stance:** You gain advantage on saves against being knocked prone and on Strength (Athletics) checks made to resist being moved against your will due to your grounded nature and low center of gravity. - **Wide Load:** Tight spaces are particularly challenging for you to navigate. Squeezing through a space that is smaller than your size class is treated as smaller than normal for you, which can make it impossible for you to enter such spaces depending on your DM's judgment. - **Difficult Swimmer:** Due to the unusual distribution of your body mass, you have disadvantage on Strength (Athletics) checks made for swimming. You simply aren't built for streamlining through the water. By taking this feat, you acknowledge the potential social and environmental challenges your character may face, such as fitting into seatings made for standard-sized humanoids, the availability of appropriate clothing and armor, and the reactions of NPCs who may not understand or accept your distinctive form. Remember that feats are optional and always require the approval of your Dungeon Master. Ensure that this unique trait fits within the context of your campaign and world.
CHATBOT: Absolutely! Here's how you might incorporate a hip check as an attack feature for the "Bottom-Heavy" feat: - **Hip Check:** You can use the corpulent mass of your lower body to perform a hip check attack. This special attack is a melee weapon attack that you are proficient with. On a hit, you deal bludgeoning damage equal to 1d4 + your Strength modifier, just like an unarmed strike. If you move at least 10 feet straight toward a target and then hit it with a hip check on the same turn, the target must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone. If you use this attack and move at least 20 feet straight toward a target and then hit it with a hip check, that target takes an extra 1d4 bludgeoning damage. If the target is a creature, it must then succeed on a Strength saving throw or be pushed up to 10 feet away from you and be knocked prone. Remember that the effects of these abilities should be balanced against other feats and class features. The specifics of the hip check, such as its damage die and additional effects, should be comparable to similar abilities in power and utility. Always check with your DM to ensure new features are acceptable in the campaign.